
Items · mother-earth-rejuvenate
Mother Earth: Rejuvenate
- Category
- Support
- Cost
- 1900
Official effect text
Active - Rejuvenate: Links to an allied hero in range (default: the hero with the lowest HP) and, over 5 seconds, restores 500-1,000 +20% max HP and 25% max MP to both. The link breaks if it exceeds the allowed range. If either hero attacks or is attacked by an enemy hero, the healing effect is reduced to 20%. Gains one charge every 50 seconds and stores up to 2 charges. Passive - Reward: Increases the holder's primary attack stat by 32-60 (1 primary attack stat = 1 AD or 2 AP) and max HP by 400-820. Passive - Up-and-Coming: Every 3 seconds, the holder gains 8 XP and the allied hero with the least gold gains 8 gold. Unfarmed lane creeps drop 50% of their gold on the ground. The holder can collect up to 600 gold and absorb 1 gold coin from the map. Cooldown: 10 seconds. After collecting 600 gold, Resonance is unlocked; activate it to grant a large amount of gold and XP to the holder and one allied hero (once per match). Passive - Modest: Nearby allied heroes receive full gold and XP from killing creeps and monsters, while the holder receives only 25%-50%, gradually increasing over time up to the 15-minute mark. Passive - Genesis: Grants 32-60 physical and magic defense to the holder and nearby allies.
Structured stats
- Max HP
- 1200
- Movement Speed
- 8%