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Allain

Heroes · allain

Allain

No description was available from the current verified source.

Class
Fighter
Lane
Slayer Lane
Good at
Mobility
Official ratings
  • Survivability4 / 54/5
  • Damage4 / 54/5
  • Function2 / 52/5
  • Difficulty2 / 52/5

Skills

passive

Howling Sword

  • Mixed Damage
  • Heal

Allain's normal attack is divided into 4 phases that deal damage 7 times, with an additional dash effect, which is unaffected by attack speed. Stacking Normal Attack: The first 6 stacks deal physical damage and magic damage, while the last stack deals true damage. Each 1% attack speed bonus is converted into 2 physical attack. Normal attacks and skill 1 that land on enemy heroes will increase the stack, increasing damage reduction by 2% and physical and magic penetration by 3% for 1.5s. After reaching 16 stacks, Allain restores 3% of his lost HP.

skill 1

Meteor Strike

  • Mixed Damage
  • Iron Body

Allain attacks, delivering 9 hits across 4 phases (can trigger critical hits and normal attack special effects) before entering cooldown. The first hit knocks up nearby enemies for 0.75 seconds. The first 7 hits deal a combination of (60% of AD) physical damage and magic damage. The final 2 hits deal (80% of AD) and (100% of AD) true damage. During the release period, the damage received by him is reduced by 15%; The number of phases is based on the number of normal attack mark stacks. At 3 stacks, he reaches his last phase and gains iron body. The direction of the final hit can be changed.

Mana Cost
0
Skill level123456
Cooldown5s4.8s4.6s4.4s4.2s4s

skill 2

Moonflash

  • Physical
  • Slow

Allain moves forward and deals 200 (+50% of AD) physical damage to enemies in his path, slowing them by 90% for 1.5 seconds. Stores up to 2 times with a 10s interval and is affected by cooldown reduction. If he lands a hit on a hero, he gains 1 stack of mark and passive stacks.

Cooldown
2s
Mana Cost
0
Skill level123456
Base Damage200240280320360400
Durasi Imobilitas10s9.6s9.2s8.8s8.4s8s

ultimate

Death at Sunset

  • True
  • Untargetable

Allain jumps toward the targeted hero and is untargetable during this time. After 1.5 seconds, he lands down and deals 300 (+12% of target's current HP) (+1% for every additional 50 attack damage) true damage. (Each hit hero increases damage by 25%, up to 50%) The effects of his ultimate change based on whether the targets are enemies or allies: Enemy: Enemies are slowed by 50%, and Allain gains a shield based on the damage dealt by the ultimate for 3 seconds. Ally: Allies' movement speed is increased by 50%, and the target gains a shield based on the damage dealt by the ultimate for 3 seconds.

Mana Cost
0
Skill level123
Cooldown40s35s30s
Base Damage300400500
Current HP12%14%16%