
passive
Nemesis
Azzen'Ka's skills add a mark to enemies hit for 7s. At 3 stacks, the target will be fossilized for 0.75s and take 250 (+48% of MP) magic damage. Subsequent fossilization durations are reduced to 0.5s.

Heroes · azzen-ka
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passive
Azzen'Ka's skills add a mark to enemies hit for 7s. At 3 stacks, the target will be fossilized for 0.75s and take 250 (+48% of MP) magic damage. Subsequent fossilization durations are reduced to 0.5s.

skill 1
Azzen'Ka summons an hourglass at the indicated location, blocking heroes. After a short delay, it deals 450 (+85% of MP) magic damage to nearby enemies and knocks them up for 1s. The hourglass exists for 8s and slows nearby enemies by 10% for the duration. If Azzen'Ka is within range when casting the skill, she will enter the hourglass for 3s and gains invincibility. When the hourglass is shattered or unsummoned, it deals 150 (+35% of MP) magic damage to nearby enemies and slows them by 10% for 3s.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 450 | 540 | 630 | 720 | 810 | 900 |
| Cooldown | 9s | 8.6s | 8.2s | 7.8s | 7.4s | 7s |
| Slow rate | 10% | 12% | 14% | 16% | 18% | 20% |
| Explosion damage | 150 | 180 | 210 | 240 | 270 | 300 |

skill 2
Azzen'Ka summons a cursed sand ball and throws it at her enemies. It bounces between them up to 5-7 times (increases when skill reaches Lv. 3 and Lv. 5), each enemy can be hit up to 2 times. Each bounce deals 210 (+37% of MP) magic damage. The hourglass can be targeted. If the sand ball cannot bounce, it will stay on its target for 3s before disappearing.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 210 | 252 | 294 | 336 | 378 | 420 |
| Cooldown time | 8s | 7.7s | 7.4s | 7.1s | 6.8s | 6.5s |

ultimate
Azzen'Ka unleashes her power in the indicated direction, knocking back enemies along the way and dealing 300 (+65% of MP) magic damage. At the end of the path, a sand pit area is created that lasts 5s and deals 150 (+32.5% of MP) magic damage per second and slows enemies by 25% for 1s.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| Base Damage | 300 | 450 | 600 |
| Cooldown time | 45s | 40s | 35s |
| Continuous Damage | 150 | 200 | 250 |
| Continuous slow effect | 25% | 37.5% | 50% |