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Bolt Baron

Heroes · bolt-baron

Bolt Baron

No description was available from the current verified source.

Class
Fighter / Mage
Lane
Slayer Lane
Good at
Mobility/Finisher
Official ratings
  • Survivability2 / 52/5
  • Damage4 / 54/5
  • Function4 / 54/5
  • Difficulty3 / 53/5

Skills

passive

Thunder Conductor

  • Magic

Bolt Baron's normal attacks deal (+100% of AD) (+25% of MP) magic damage. At close range, he uses melee attack instead, with a greater interval between attacks. Each normal attack grants 1 stack of celestial thunder, up to 6 stacks. At 6 stacks, Bolt Baron unleashes Thunder Conductor and refreshes his basic skills. After using his basic skill, Bolt Baron gains enhanced normal attacks, which deals (+150% of AD) (+50% of MP) magic damage to enemies within a wide area and restores 70 (+10% of MP) of his HP. Secondary targets take 66% damage and do not trigger additional effects.

skill 1

Thunder Plunge

  • Magic
  • Movement

Bolt Baron transforms into a forward rushing thunder, dealing 250 (+30% of MP) magic damage to enemies in his path. He also gains a 125 (+4% of max HP) shield that lasts for 2s.

Mana Cost
0
Skill level123456
base damage250300350400450500
cooldown time9s8.6s8.2s7.8s7.4s7s
shield125200275350425500

skill 2

Thunder Blast

  • Magic
  • Knock Back

Bolt Baron sends a bolt of lighting forward, which explodes after a short delay when it hits a unit or reaches max range, knocking back the target and deals 250 (+30% of MP) magic damage. The closer the unit is to Bolt Baron, the further they are knocked back.

Mana Cost
0
Skill level123456
base damage250300350400450500
cooldown time9s8.6s8.2s7.8s7.4s7s

ultimate

Gathering Thunder

  • Magic
  • Iron Body

Bolt Baron leaps into the air, transforming into the lord of thunder. The transformation takes 1.5s, during which he gains super armor, 30% movement speed, ignores terrain, and summons 5 thunder drums to strike nearby enemies (prioritizing heroes). Each hit deals 100 (+10% of MP) magic damage, and grants him 1 stack of celestial thunder and a 150 (+5% of max HP) point shield that lasts for 1s. When he lands, he deals 400 (+40% of MP) magic damage to nearby enemies. The transformation lasts for 8s, during which his normal attacks grant 2 celestial thunders. His ranged normal attacks create chains of lighting that bounce between enemies and deal 60 (+6% of MP) magic damage. His enhanced normal attacks gain bonus range.

Mana Cost
0
Skill level123
cooldown time60s54s48s
Thunder strike damage100150200
Landing Damage400600800
Each shield150225300
Launch Damage6090120