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Flowborn

Heroes · flowborn-mage

Flowborn

No description was available from the current verified source.

Class
Mage
Lane
Middle Lane
Good at
Harass
Official ratings
  • Survivability2 / 52/5
  • Damage5 / 55/5
  • Function2 / 52/5
  • Difficulty2 / 52/5

Skills

passive

Flow of the World

  • Special
  • Magic

While in the Altar, Flowborn can infuse Flow to temper their body, gaining 50 AP (scales with level) and enhancing one of four attributes: Vitality: +300-594 Max HP. Carnage: +50-106 Magic Penetration. Haste: +3-7% Movement Speed. Focus: +5-10% Cooldown Reduction. Consume 1 stack of Flow to use an enhanced normal attack, chaining to nearby enemies (up to 4 times) and dealing an additional 120-246 +(24%of MP) magic damage.

skill 1

Convergence

  • Magic
  • Knock Back

Flowborn gathers Flow to deal 100 +(20%of MP) magic damage and knock back (no CC effect) nearby enemies. Gains 150 +(4% bonus max HP) HP recovery and 5 stacks of Flow, while reducing the cooldown of Stellar Bloom and Arcane Arts by 50%. Nearby allied heroes and minions provide bonus healing (max 100%) and Flow (max 9 stacks).

Mana Cost
50
Skill level123456
Base Restore150180210240270300
Knock Back Damage100120140160180200
Cooldown Time12.5s12s11.5s11s10.5s10s

skill 2

Stellar Flare

  • Magic
  • Control

Flowborn launches an orb in a target direction. On hit (Heroes/Wildings) or at max range, it explodes for 240 +(50%of MP) magic damage and a 30% Slow (1s), followed by 50 +(10%of MP) magic damage (every 0.5s for 1.5s). Casting again within 2s enhances the effect: Twin Radiance: +25 Range; Stuns instead of slowing. Triple Alignment: +50 Range; Stuns instead of slowing. Consume 4 stacks of Flow to cast an additional Stellar Bloom.

Mana Cost
40
Skill level123456
Base Damage240288336384432480
Continuous Damage5060708090100
Decrease movement speed30%36%42%48%54%60%
Cooldown Time7.5s7.2s6.9s6.6s6.3s6s

ultimate

Arcane Arts

  • Magic
  • Slow

Flowborn channels their Flow forward as a beam, pulling in nearby enemies and dealing 560 +(110% AP) magic damage (once per 0.2s). Initially deals an extra 230 +(45%of MP) magic damage and applies a 25% slow (1s). You can use 5 stacks of Flow to cast an additional Arcane Arts. Other skills can be cast during the channel.

Mana Cost
70
Skill level123
Base Damage5608401120
Initial Damage230345460
Cooldown Time25s22.5s20s
Decrease movement speed25%37.5%50%