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Veera

Heroes · veera

Veera

No description was available from the current verified source.

Class
Mage
Lane
Middle Lane
Good at
Initiator
Official ratings
  • Survivability2 / 52/5
  • Damage4 / 54/5
  • Function3 / 53/5
  • Difficulty1 / 51/5

Skills

passive

Come Hither

  • Movement Speed

Veera's movement speed is increased by 20% after exiting combat. Cannot be stacked with Hermes' Select.

skill 1

Hell Bat

  • Magic
  • Area DMG

Veera summons a Hell Bat which deals 550 (+110%of MP) magic damage to enemies in its path.

Cooldown
6s
Mana Cost
45
Skill level123456
Base Damage5506407308209101000

skill 2

Mesmerize

  • Magic
  • Daze

Veera mesmerizes a target, dealing 300 (+60%of MP) magic damage (double for non-Heroes), a 1.5 seconds Stun and a 100 reduction in Magic Defense. If non-Heroes are killed by Mesmerize or die while Stunned by Mesmerize, Hell Bat Cooldown is immediately Refreshed.

Cooldown
10s
Mana Cost
60
Skill level123456
Base Damage300340380420460500
Cooldown10s9.4s8.8s8.2s7.6s7s
Magic Damage Reduction100120140160180200

ultimate

Inferno Bats

  • Magic
  • Slow

Veera summons 5 spirits that attack random nearby enemies, each causing 330 (+55%of MP) magic damage and reducing Movement Speed by 10% for 1.5 seconds. Damage is reduced by 50% if Spirits attack the same enemy. If all 5 Spirits attack a single hero, Hell Bat Cooldown is immediately refreshed. Spirits will prioritize targets Stunned by Mesmerize.

Cooldown
18s
Mana Cost
100
Skill level123
Base Damage330415500
Cooldown18s16s14s