
passive
Come Hither
Veera's movement speed is increased by 20% after exiting combat. Cannot be stacked with Hermes' Select.

Heroes · veera
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passive
Veera's movement speed is increased by 20% after exiting combat. Cannot be stacked with Hermes' Select.

skill 1
Veera summons a Hell Bat which deals 550 (+110%of MP) magic damage to enemies in its path.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 550 | 640 | 730 | 820 | 910 | 1000 |

skill 2
Veera mesmerizes a target, dealing 300 (+60%of MP) magic damage (double for non-Heroes), a 1.5 seconds Stun and a 100 reduction in Magic Defense. If non-Heroes are killed by Mesmerize or die while Stunned by Mesmerize, Hell Bat Cooldown is immediately Refreshed.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 300 | 340 | 380 | 420 | 460 | 500 |
| Cooldown | 10s | 9.4s | 8.8s | 8.2s | 7.6s | 7s |
| Magic Damage Reduction | 100 | 120 | 140 | 160 | 180 | 200 |

ultimate
Veera summons 5 spirits that attack random nearby enemies, each causing 330 (+55%of MP) magic damage and reducing Movement Speed by 10% for 1.5 seconds. Damage is reduced by 50% if Spirits attack the same enemy. If all 5 Spirits attack a single hero, Hell Bat Cooldown is immediately refreshed. Spirits will prioritize targets Stunned by Mesmerize.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| Base Damage | 330 | 415 | 500 |
| Cooldown | 18s | 16s | 14s |