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Volkath

Heroes · volkath

Volkath

No description was available from the current verified source.

Class
Fighter / Assassin
Lane
Slayer Lane / Jungle
Good at
Mobility
Official ratings
  • Survivability2 / 52/5
  • Damage4 / 54/5
  • Function2 / 52/5
  • Difficulty4 / 54/5

Skills

passive

Doom Lord

  • Physical
  • Shield

After Volkath deals damage to the target 4 times, he deals 120 (+50/hero Lv.) (+50%of AD) physical damage to the target while gaining a shield equal to 15% of his max HP for 3s when the target is an enemy hero (the shield effect has an 8s cooldown).

skill 1

Death Sweep

  • Physical
  • Control

Volkath deals 200 (+120%of AD) physical damage to nearby enemies and stuns them for 0.5 seconds. After hitting any target, Volkath's normal attacks deal additional 125 (+25%of AD) true damage for 5 seconds.

Cooldown
8s
Mana Cost
40
Skill level123456
Base Damage200240280320360400
True Damage125150175200225250

skill 2

Execution

  • Physical
  • Slow

Extends a demon claw, temporarily slowing the target while dealing 150(+40%of AD) physical damage and inflicting Dark Mark (and gaining target's vision) for 3 seconds. Recast while Dark Mark is active on the target to charge, dealing physical damage equal to 300(+80%of AD) (+10% of lost HP, +1% for every 50 additional physical damage). If the marked target is killed by this skill, the cooldown is reset immediately and the Mana cost is returned.

Cooldown
6s
Mana Cost
60
Skill level123456
Direct Damage150180210240270300
2-Tier Damage300360420480540600

ultimate

Ultima

  • Transform
  • Death Immunity

Volkath charges forward, removing all control effects on him and entering a charge state for 8s. During this time, his normal attacks deal 100 (+120%of AD) physical damage to enemies within range and triggers additional effect: If an enemy hero is hit, restores 6% (+120%of bonus AD) of his max HP (restore rate diminishes to 50% for secondary targets). Recasting activates the second phase of the skill, granting Volkath death immunity for 3.5s and knocking up nearby enemies for 0.5s while dealing 100 (+120%of AD) physical damage. Note: Death Immunity — Cannot die during this period.

Cooldown
50s
Mana Cost
100
Skill level123
Normal Attack Damage100150200
Base Damage100150200
Cooldown50s45s40s

skill 2 · variant 1

Execution

  • Physical
  • Movement

Extends a demon claw, temporarily slowing the target while dealing 150(+40%of AD) physical damage and inflicting Dark Mark (and gaining target's vision) for 3 seconds. Recast while Dark Mark is active on the target to charge, dealing physical damage equal to 300(+80%of AD) (+10% of lost HP, +1% for every 50 additional physical damage). If the marked target is killed by this skill, the cooldown is reset immediately and the Mana cost is returned.

Cooldown
6s
Mana Cost
0
Skill level123456
Direct Damage150180210240270300
2-Tier Damage300360420480540600