
passive
Assassin
Butterfly gains 2 stacks of Assassin Mark from killing heroes and 1 stack from assist or killing creeps/jungle creeps. At 3 stacks, the next skill used will not have any cooldown.

Heroes · butterfly
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passive
Butterfly gains 2 stacks of Assassin Mark from killing heroes and 1 stack from assist or killing creeps/jungle creeps. At 3 stacks, the next skill used will not have any cooldown.

skill 1
Butterfly deals 200 (+60% of AD) physical damage to nearby enemies (25% more damage for each enemy hit). She also gains a shield that absorbs 400 (+120% of AD) damage for 2s and grants a 60% speed boost which diminishes to 0% over 2s.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 7s | 6.8s | 6.6s | 6.4s | 6.2s | 6s |
| Shield | 200 | 240 | 280 | 320 | 360 | 400 |
| โล่ | 400 | 480 | 560 | 640 | 720 | 800 |

skill 2
Butterfly attacks the enemies in front of her, dealing 200 (+60% of AD) physical damage to enemies in its path. The first enemy hit takes 1.5x damage and is slowed by 50% for 1.5 seconds. Hitting an enemy gives her 1 stack of a buff, which increases her attack speed by 30% and crit rate by 10% for 5 seconds and can stack up to 2 times.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 7s | 6.8s | 6.6s | 6.4s | 6.2s | 6s |
| Attack Speed increase | 200 | 240 | 280 | 320 | 360 | 400 |
| Increased Critical | 30% | 36% | 42% | 48% | 54% | 60% |
| อัตราคริติคอลเพิ่มขึ้น | 10% | 12% | 14% | 16% | 18% | 20% |

ultimate
Butterfly jumps at a target enemy, dealing 350 (+115% of AD) physical damage (if the target is marked, deals additional true damage equal to 12% of lost HP) and marking them for 3 seconds. For 3 seconds after hitting the target, she takes 50% less damage from all normal attacks. While the mark is in effect, Butterfly restores HP equal to 35% of damage dealt to the target. If the target dies, it will immediately reset her ultimate's cooldown. Hitting marked targets with normal attacks will also reduce the cooldown time of skill 1 and 2 by 1 second.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| Base Damage | 350 | 525 | 700 |
| Cooldown | 18s | 15s | 12s |
Skills 1 and 2: Increased early-game cooldown, with level scaling that makes it shorter late game.