Skills

Passive

Scattershot

  • Damage

Rourke's crossbow fires special bolts, with each bolt reducing an enemy hero's armor on hit for 6 seconds, stacking up to 12 times. Only the 2 bolts in the middle are capable of critical strikes, dealing additional damage equal to attack damage x (0.5 + 0.4 x (bolts hit - 1)), but buildings take normal attack damage.

Skill 1

Charged Shot

  • Physical
  • Movement Speed

Mana Cost60

For 1.5 seconds, Rourke increases his movement speed by 40% and his next normal attack fires special bolts, each dealing 200 (+65% of AD) physical damage. Reduces target movement speed if all 4 bolts hit the same enemy hero.

Skill level123456
Base Damage200230260290320350
Cooldown8s7.6s7.2s6.8s6.4s6s
  • Base Damage: Shown in RoV as “Cooldown”.

Skill 2

Bolt

  • Physical
  • Movement

Mana Cost80

For 1.5 seconds, Rourke increases his movement speed by 40% and his next normal attack fires special bolts, each dealing 180 (+70% of AD) physical damage. Reduces target movement speed if all 4 bolts hit the same enemy hero.

Skill level123456
Base Damage180200220240260280
Cooldown10s9.4s8.8s8.2s7.6s7s

3Ultimate

Determination

  • Iron Body
  • Shield

Mana Cost130

Rourke removes all control effects on self and gains a shield that absorbs 1200 damage. While the shield is active, Rourke gains Iron Body and converts 50% of damage dealt to his shield (20% on creeps and jungle creeps). Shield value is capped at 150% of its original value. At the same time, Rourke also gains 50 attack damage and 120 physical defense for 6 seconds.

Note
Super armor
Immune to control effects except suppression for the duration.
Skill level123
Shield120020002800
Cooldown60s50s40s
Attack Damage Increase50100150
Physical Defense Increase120180240