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Rourke

Heroes · rourke

Rourke

No description was available from the current verified source.

Class
Fighter
Lane
Jungle
Good at
Mobility
Official ratings
  • Survivability3 / 53/5
  • Damage3 / 53/5
  • Function2 / 52/5
  • Difficulty4 / 54/5

Skills

passive

Scattershot

  • Damage

Rourke's crossbow fires special bolts, with each bolt reducing an enemy hero's armor on hit for 6 seconds, stacking up to 12 times. Only the 2 bolts in the middle are capable of critical strikes, dealing additional damage equal to attack damage x (0.5 + 0.4 x (bolts hit - 1)), but buildings take normal attack damage.

skill 1

Charged Shot

  • Physical
  • Movement Speed

For 1.5 seconds, Rourke increases his movement speed by 40% and his next normal attack fires special bolts, each dealing 200 (+65%of AD) physical damage. Reduces target movement speed if all 4 bolts hit the same enemy hero.

Mana Cost
60
Skill level123456
Cooldown200230260290320350

skill 2

Bolt

  • Physical
  • Movement

For 1.5 seconds, Rourke increases his movement speed by 40% and his next normal attack fires special bolts, each dealing 180 (+70%of AD) physical damage. Reduces target movement speed if all 4 bolts hit the same enemy hero.

Mana Cost
80
Skill level123456
Base Damage180200220240260280
Cooldown10s9.4s8.8s8.2s7.6s7s

ultimate

Determination

  • Iron Body
  • Shield

Rourke removes all control effects on self and gains a shield that absorbs 1200 damage. While the shield is active, Rourke gains Iron Body and converts 50% of damage dealt to his shield (20% on creeps and jungle creeps). Shield value is capped at 150% of its original value. At the same time, Rourke also gains 50 attack damage and 120 physical defense for 6 seconds. Note: Super armor — Immune to control effects except suppression for the duration.

Mana Cost
130
Skill level123
Shield Points120020002800
Cooldown60s50s40s
Attack Damage Increase50100150
Physical Defense Increase120180240