- Adjustment
Spirit Sentinel: first spawn/respawn 70/120 → 30/60 seconds; Gold 80 → 30. Removed area healing/bonus Gold after 1.5 seconds; added 5 souls, each healing 60 HP and granting 10 Gold.
Beta34
RoV Update — Beta34: Snow Festival
- Update date
- 6 Dec 2021
Summary
Updates Spirit Sentinel, Slayer objectives, income sharing, skill aiming, and skill-resolution order.
Gameplay & system fixes
- Adjustment
Infinite Slayer: HP 15000 → 12500; tower attack 60(+0.12 attack) → 100(+0.25 attack); HP lost when attacking towers 2% → 4% max HP.
- Nerf
God Slayer: armor 750 → 600; magic defense 500 → 400.
- Adjustment
Split income sharing into jungle and support: support takes priority when both apply; among multiple jungle effects, the lowest-income holder applies. Solo players receive 100%; the sharing holder gets no extra share. Support applies to jungle/lane minions, jungle only to lane minions.
- Adjustment
Aim assist now keeps repeatedly cast skills locked onto a moving enemy. When controlled while aiming, the range line remains but turns red, then returns blue and can cast immediately after control ends.
- Adjustment
When effects resolve simultaneously, death prevention, untargetability and healing now resolve first, followed by control and damage.