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Hayate

Heroes · hayate

Hayate

No description was available from the current verified source.

Class
Marksman
Lane
Dragon Lane
Good at
Harass
Official ratings
  • Survivability2 / 52/5
  • Damage4 / 54/5
  • Function1 / 51/5
  • Difficulty4 / 54/5

Skills

passive

Blood of the Dragon

  • True

Hayate's normal attacks also deal 25% of AD physical damage to a non-hero enemy near his target (50% on jungle creeps and increases with Hayate's level, dealing 100% damage when at max level). After dealing damage 6 times in a row to the same target with normal attacks and skills, he gains 40 energy immediately and his attacks on that target in the next 4s deal an additional 40 (+25% of AD) true damage. True damage can trigger critical hits.

skill 1

Shuriken Toss

  • Physical
  • Movement Speed

Hayate fires bullets in the indicated direction, each dealing 105 (+20% of AD) physical damage and triggering additional effects. Hayate's movement speed is increased by 10% for a certain period. Bullets can penetrate non-hero units, but each penetration reduces the damage by 30% (up to 40%). Hayate restores 10 energy when a bullet hits an enemy (each bullet can only restore energy once). At 0%/75%/150% attack speed, Hayate fires 5/7/9 bullets.

Cooldown
5s
Energy
50
Skill level123456
Base Damage105126147168189210

skill 2

Shadowstep

  • Movement
  • Movement Speed

Hayate dashes to the target direction. Passive: If there is an enemy hero within 6m, Hayate increases his damage by 10% and movement speed by 10%.

Energy
90
Skill level123456
Cooldown6s6s6s6s6s6s
Movespeed Bonus10%12%14%16%18%20%
Damage Bonus10%11%12%13%14%15%

ultimate

Kunai Blitz

  • Physical
  • Area DMG

Hayate flickers to the indicated location and fires a large number of bullets at nearby enemies. Each bullet deals 150 (+30% of AD) physical damage and triggers normal attack and additional effects. At 0%/75%/150% attack speed, the number of bullets fired are 10/13/20.

Energy
70
Skill level123
Base Damage150200250
Cooldown50s45s40s