Skills

Passive

Bloodlust

  • Heal

When Arduin's HP is below 50% and he takes damage, every skill or normal attack hit restores 4% of his HP for 8s. (Cooldown: 25s)

Skill 1 · Stage 1

Rend

  • Physical
  • Slow

Cooldown7sMana Cost50

Arduin sends out an energy wave that deals 250 (+100% of AD) physical damage to enemies along its path and slows them by 40% for 2 seconds.

If Arduin hits an enemy hero, a creep, or a jungle creep, he activates the second phase of his skill.

Skill level123456
Base Damage250330410490570650

Skill 2

Undying Protector

  • Magic
  • Shield

Mana Cost60

Arduin summons a shield that absorbs damage equal to 15% of his own max HP and lasts for 5 seconds. When the shield is summoned, Arduin deals 250 (+100% of AD) magic damage to nearby enemies.

Within 8 seconds of summoning his shield, Arduin's next 3 normal attacks deal an additional 125 true damage (double the damage is dealt to jungle creeps).

Every time his normal attack damages an enemy, the cooldown time of his skill 3 is reduced by 1 second.

Skill level123456
Base Damage250280310340370400
Cooldown10s9.4s8.8s8.2s7.6s7s
True Damage125150175200225250

3Ultimate

Cull

  • Physical
  • Daze

Cooldown16sMana Cost100

Arduin becomes unstoppable and gains control immunity. He flings his axe forward, dealing 300 (+120% of AD) physical damage and stunning nearby enemies for 1 second.

His armor then charges towards the axe, dealing 300 (+120% of AD) physical damage to surrounding enemies.

Note
Floating
Gain control immunity for the entire duration (excluding Suppress).
Skill level123
Base Damage300425550

Skill 1 · Stage 2

Rend

  • Physical
  • Knock Away

Cooldown7sMana Cost0

Arduin swings his axe, sending out an energy arch that deals 250 (+100% of AD) physical damage and slows enemy movement speed by 40% for 2 seconds.

If Arduin hits an enemy hero, he can recast the skill.

Skill level123456
Base Damage250330410490570650

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