Skills

Passive

Dragon's Blessing

  • Physical
  • Damage

After casting a skill, Aoi gains a stack of Dragon's Mark (up to 4 stacks), enhancing her next normal attack and increasing her attack speed by 60%, dealing additional 60 (+10/Lv) (+45% of bonus AD) physical damage (additional hits cannot crit) as she charges towards the enemy.

Every 4th Dragon's Mark enhanced normal attack will crit and reduce all skills' cooldown, charge, and interval by 3 second(s). However, this normal attack will only deal 150% critical damage at the beginning.

At the beginning of the match, Aoi has four stacks of Dragon Mark.

Using enhanced normal attack when there are enemies within the area will stop the Dragon Claw flight.

Skill 1 · Stage 1

Dragon Slash

  • Physical
  • Knock Away

Cooldown5sMana Cost0

Dragon Claw Flight: Aoi dives toward the target area (and ends Flight), dealing 350 (+135% of bonus AD) physical damage to nearby enemies and knocking them up for 0.5 seconds while gaining a shield that absorbs 300 (+100% of bonus AD) damage for 2 seconds.

Skill level123456
Base Damage350420490560630700
HP Regen120144168192216240
Shield300360420480540600

Skill 2

Dragon Claw

  • Movement
  • Knock Away

Cooldown3.5sMana Cost0

Aoi grabs an obstacle with her Dragon Claw and enters the following states depending on the directional command:

Charge (when the direction is towards the claw): Aoi dashes to the Dragon Claw and somersaults in the commanded direction after she arrives.

Aero Traveller (when the direction is over 30 degrees from the claw): Aoi flies around the Dragon Claw towards the commanded direction. After flying one round or when Aero Traveller ends, she somersaults forward.

She gains Iron Body while the states are active. Dragon Claw deals 150 (+100% of bonus AD) Physical Damage and -60% Movement Speed (diminishes over 1.5 seconds) to the enemy hero. If Charge, Aero Traveller, or Somersault directly hits an enemy hero, the enemy is revealed, and Aoi deals Physical Damage equal to 10% of the enemy's max HP (+1% for every 100 additional Attack Damage), knocks them up for 0.5 seconds, and gains an additional Dragon's Blessing Mark. This skill can be stored for 2 uses (affected by Cooldown Reduction). Aoi enters an idle period for 3.5s after landing. If Dragon Claw misses, is interrupted, or is used for the second time during flight, 35% of a single charge time will be returned.

Skill level123456
Charge CD15s14.4s13.8s13.2s12.6s12s
Base Damage150180210240270300
  • Charge CD: Shown in RoV as “Charge Time”.

3Ultimate

Dragon's Wrath

  • Physical
  • Untargetable

Mana Cost0

Aoi leaps into the air (cannot be targeted) and hurls her claws at the enemy, dealing 50 (+20% of bonus AD) Physical Damage to them and slowing them down by 60% (diminishes over 1.5 seconds). After 0.6 seconds, she leaps back while retracting her claws, inflicting 500 (+160% of bonus AD) Physical Damage to enemies in a large area.

Skill level123
Base Damage5075100
2-Tier Damage5007501000
Cooldown50s45s40s

Skill 1 · Stage 2

Dragon Slash

  • Physical
  • Heal

Cooldown5sMana Cost0

Aoi dashes forward and slashes with both claws, dealing 350 (+135% of bonus AD) physical damage and restoring 120 (+40% of bonus AD) HP to herself when hitting an enemy.

Aoi activates the second stage of the skill when Dragon Claw Flight is active.

This skill targets enemy heroes with the lowest HP first and deals an additional 50% damage to jungle creeps.

Skill level123456
Base Damage350420490560630700
HP Regen120144168192216240
Shield300360420480540600

Change history

Beta53RoV Update — Beta53
  • Bug fixDragon Claw

    Aoi Skill 2: Fixed its range becoming shorter when used near Azzen'Ka's Skill 2.

Beta33RoV Update — Beta33: Battlefield 4.0
  • Nerf

    Aoi Passive bonus basic 120~260+0.5 Bonus AD → 60~200+0.45 Bonus AD and fixed excessive range on moving targets. Skill 1 monster bonus 40% → 50%. Ultimate second hit 600~1000+12% missing HP (+1% per 50 Bonus AD) → 600~1000+1.5AD.

Beta30RoV Update — Beta30
  • Adjustment

    Aoi Passive fixed stacks not decreasing when Ultimate pressed/interrupted during basic. Skill1 range5→5.5m. Skill2 swing/roll speed -10%, can skill/basic sooner in air. Ultimate fixed damage window lasting too long.