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Beta53

RoV Update — Beta53

Update date
23 Apr 2026
Source
อัปเดตใหม่ Flow Strike Version ↗

Summary

Beta53 adds both Flowborn forms, updates jungle and support items, introduces Desperate Fight, adjusts eight heroes, and fixes gameplay bugs.

Hero changes

HeroesFlowborn
  • New

    Added Flowborn: Carry. The passive selects a fountain enhancement and spends 1 Flow on a piercing basic attack with 30% reduced damage; Convergence deals area damage, knocks back, heals, grants 5 Flow, and cuts the other two skills' cooldowns by 50%, with nearby allies and minions increasing healing up to 100% and Flow up to 9; Arrow of No Retreat gains 25% then 50% damage across 2 consecutive uses and spends 4 Flow for its enhanced version; Arrowstorm fires 7 times, counts every 3 arrows as 1 basic attack, grants 10% movement speed, and spends 5 Flow for its enhanced version.

HeroesFlowborn
  • New

    Added Flowborn: Mage. The passive selects a fountain enhancement and spends 1 Flow to empower a magic basic attack that chains up to 4 times; Convergence deals area magic damage, knocks back, heals, grants 5 Flow, and cuts Flow Stream and Arcane Way cooldowns by 50%; using Flow Stream again within 2 seconds adds 25 then 50 range and replaces the slow with a stun, while its enhanced version costs 4 Flow; Arcane Way pulls enemies with a beam, adds first-hit damage and a slow, and its 5-Flow enhanced version allows other skills to be used during it.

HeroesNakroth
  • Buff

    Nakroth: The passive's fourth basic attack now deals bonus damage, increased from 0 to 90+0.35 bonus AD. If Skill 2's sweep is the fourth basic attack, the sweep and fourth-hit knock-up effects trigger together.

HeroesAstrid
  • Adjustment

    Astrid: Changed the primary position from off lane to jungle; increased Skill 1 damage from 200+25/LV +0.8AD to 300+60/LV +1.1AD, attack-speed bonus from 15%+2%/LV to 20%+4%/LV, and pierce from 30+6/LV to 50+10/LV; Skill 2's ring now remains when its marked target dies, its size was reduced from 5300 to 5000, its healing increased from 250+50/LV +15% lost HP to 350+70/LV +20% lost HP, and its chase range is now limited.

  • Bug fix

    Astrid: Fixed the second fire-ring empowered basic attack being able to stun towers.

HeroesHeino
  • Buff

    Heino: Increased Skill 1 melee damage from 300+60/LV +0.6AP to 350+70/LV +0.65AP and healing from 4% to 5% of max HP.

HeroesPaine
  • Buff

    Paine: Changed Skill 2's passive healing from converting 30% of magic damage into HP within 5 seconds to converting 35% within 3 seconds.

HeroesY'bneth
  • Buff

    Y'bneth: Increased Skill 1 base damage from 4% max HP + 1%/LV + 0.6AD to 5% max HP + 1%/LV + 0.8AD and its shield from 6% to 8% max HP.

HeroesArduin
  • Buff

    Arduin: Reduced the passive cooldown from 45 to 25.

HeroesViolet
  • Nerf

    Violet: Reduced Skill 1 base damage from 275 + 25/LV to 225 + 25/LV and changed its cooldown from 5-0.2/LV to 5.

HeroesLaville
  • Buff

    Laville: Increased Skill 2's shield from 200+60/LV +0.8AD to 300+60/LV +1.0AD and movement speed from 20% to 40%.

HeroesAoi
  • Bug fixDragon Claw

    Aoi Skill 2: Fixed its range becoming shorter when used near Azzen'Ka's Skill 2.

HeroesDyadia
  • Bug fix

    Dyadia: Fixed the empowered basic attack potentially stuttering near the edge of obstacles.

Item changes

ItemsKukri
  • Adjustment

    Hunter's Knife: Removed +10 physical attack and increased Hunting's true damage every 0.5 seconds from 45~115 to 50~120.

ItemsMonsters’ Bane
  • Adjustment

    Monsters' Bane: Reduced the price from 750 to 700 and changed Stalk from granting 3 magic power and 30 max mana, up to 20 stacks, to 4 magic power and 0.2% cooldown reduction, up to 15 stacks.

ItemsGnoll Cleaver
  • Buff

    Gnoll Cleaver: Added +400 max HP, reduced the price from 750 to 700, and changed Stalk from granting 20 max HP, up to 20 stacks, to 25 max HP and 0.2% cooldown reduction, up to 15 stacks.

ItemsMr. Stabby
  • Buff

    Mr. Stabby: Increased physical attack from +20 to +25, reduced the price from 750 to 700, and changed Stalk from granting 1 physical attack, up to 20 stacks, to 2 physical attack and 0.2% cooldown reduction, up to 15 stacks.

ItemsWhispering Wind
  • Adjustment

    Stormy Bow: Replaced +20 physical attack with +12% attack speed, reduced the price from 750 to 700, and changed Stalk from granting 0.8% attack speed, up to 20 stacks, to 0.8% attack speed and 0.2% physical life steal, up to 15 stacks.

ItemsLoki's Curse
  • Adjustment

    Loki's Curse: Changed its stats from +140 magic power and +10% cooldown reduction to +150 magic power, +5% cooldown reduction, and +7% movement speed; increased the price from 1750 to 2000; and changed Stalk from 3 magic power and 30 max mana, up to 30 stacks, to 4 magic power and 0.2% cooldown reduction, up to 25 stacks.

ItemsLeviathan
  • Adjustment

    Leviathan: Changed its stats from +120 armor and +600 max HP to +1200 max HP, +5% cooldown reduction, and +6% movement speed; increased the price from 1750 to 2000; changed its build from Gnoll Cleaver + Light Armor + Ring of Vitality to Gnoll Cleaver + Greaves of Protection; and changed Stalk from 20 max HP, up to 30 stacks, to 25 max HP and 0.2% cooldown reduction, up to 25 stacks.

ItemsSoulreaver
  • Adjustment

    Soulreaver: Changed its stats from +80 physical attack and +10% cooldown reduction to +90 physical attack, +5% cooldown reduction, and +8% movement speed; increased the price from 1750 to 2000; changed its build from Mr. Stabby + Chain Hammer + Magic Ring to Mr. Stabby + Cleaving Claymore; and changed Stalk from 1 physical attack, up to 30 stacks, to 2 physical attack and 0.2% cooldown reduction, up to 25 stacks.

ItemsScorching Wind
  • Adjustment

    Firestorm Bow: Changed its stats from +30 physical attack, +20% attack speed, and +10% physical life steal to +30% attack speed, +15% physical life steal, and +7% movement speed; increased the price from 1750 to 2000; changed its build from Stormy Bow + Dagger + Bloodied Club to Stormy Bow + Tempest Blades; and changed Stalk from 0.8% attack speed, up to 30 stacks, to 0.8% attack speed and 0.2% physical life steal, up to 25 stacks.

Gameplay & system fixes

Gameplay & system fixesJungle item Modest passive
  • New

    All jungle items: Added an effect to the Modest passive that reduces damage dealt to lane minions by 25% during the first 4 minutes.

Gameplay & system fixesTier 2 support items
  • Buff

    Tier 2 support items: Added a new Oath passive effect that grants 200~410 max HP.

Gameplay & system fixesTier 3 support items
  • Adjustment

    Tier 3 support items: Increased movement speed from 5% to 8%, increased the price from 1600 to 1900, and added an Oath effect that grants 400~820 max HP.

Gameplay & system fixesDesperate Fight
  • New

    Added the seasonal Desperate Fight comeback mechanic. When the enemy destroys a side-lane inner tower, a circle near that team's inner-tower wall lets a hero summon 3 special minions to push the lane. Each team has 2 circles, each usable once.