
passive
Reload
When Violet hits an enemy with her normal attack, the cooldown of her skill 1 is reduced by 0.5s.
- Skill 1 cooldown reduction
- 0.5s

Heroes · violet
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passive
When Violet hits an enemy with her normal attack, the cooldown of her skill 1 is reduced by 0.5s.

skill 1
Violet rolls forward, gaining enhanced normal attacks for 5s, which increase her attack range and deal additional 225 physical damage (additional damage cannot trigger critical hits) to enemies in a straight line. Her next normal attack is reset immediately. Gaining the same attack range. If there are enemy targets nearby after rolling (excluding towers), she gains 30% movement speed that diminishes over 2s.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 225 | 250 | 275 | 300 | 325 | 350 |
| Movement Speed Bonus Rate | 30% | 34% | 38% | 42% | 46% | 50% |

skill 2
Violet throws a bomb to the indicated location, dealing 250 (+100% of AD) physical damage to enemies within range and marks enemy heroes and minions for 5s. Enemies hit are slowed by 50% for 1.5s. The physical armor of marked targets is reduced by 10%. Normal attacks deal an additional 100 (+20% of AD) physical damage to marked targets. Damage to marked minions is doubled.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Cooldown | 9s | 8.4s | 7.8s | 7.2s | 6.6s | 6s |
| Base Damage | 250 | 300 | 350 | 400 | 450 | 500 |
| Mark Damage | 100 | 120 | 140 | 160 | 180 | 200 |

ultimate
Violet fires a powerful shot that explodes upon contact, dealing 350 (+120% of AD) (+10% of target's lost HP) physical damage to the target and enemies behind them. Interrupted Ultimates will only have 3-second cooldown.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| Cooldown | 40s | 35s | 30s |
| Base Damage | 350 | 475 | 600 |
| Rasio HP Hilang | 10% | 15% | 20% |