- Adjustment
Soulreaver: Changed its stats from +80 physical attack and +10% cooldown reduction to +90 physical attack, +5% cooldown reduction, and +8% movement speed; increased the price from 1750 to 2000; changed its build from Mr. Stabby + Chain Hammer + Magic Ring to Mr. Stabby + Cleaving Claymore; and changed Stalk from 1 physical attack, up to 30 stacks, to 2 physical attack and 0.2% cooldown reduction, up to 25 stacks.

Soulreaver
- Category
- Jungling
- Cost
- 2,000 gold
Stats
- Physical Attack
- 90
- Movement Speed
- 8%
- Cooldown Reduction
- 5%
Effect
Armor Smasher grants 60 armor pierce. Hunter: Deals 30% extra damage to monsters and receives 35% more experience from killing monsters. Hunt: When the holder or a nearby allied hero kills a jungle monster, the holder gains 2 physical attack and 0.2% cooldown reduction, up to 25 stacks. Modest: When an allied hero is nearby, that ally receives all gold and XP from lane creeps while the holder receives only 50%; this effect ends at 4 minutes. Damage to lane creeps is reduced by 25% until 4 minutes.
Change history
3 updates
- Adjustment
Soulreaver: removed the damage-amplification effect; added +80 attack, 10% cooldown reduction and +60 armor penetration; attack per jungle-monster kill +2 → +1.
- Adjustment
Soulreaver: basic attacks/skills no longer deal bonus magic damage; damage amplification 5% → 8%; cooldown 25 → 20 seconds.