Skills

Passive

Lucky Star

  • Attack Speed Boost

Each time Laville's normal attack hits an enemy target, he stacks the Shoot state, up to 3 stacks. Each stack increases his attack speed by 10%. When reaching 3 stacks, he will enter the Lucky Star state, in which his normal attack shoots 3 bullets, with each bullet dealing 50% of the original damage. The Lucky Star state lasts for 3 seconds, and each hit made while it is active refreshes its duration.

Laville does 40% less damage to monsters that aren't Epic (scales with level).

Skill 1

Light Chaser

  • Physical
  • Damage

Cooldown10sMana Cost60

Laville enhances his attacks, with each attack dealing 180 (+80% of AD) physical damage, and deals 50% damage to 2 additional enemies in front of him within range. Effect lasts 5 seconds.

Skill level123456
Base Damage180216252288324360

Skill 2

Mighty Shield

  • Special
  • Shield

Mana Cost60

Laville gains a shield for 3 seconds that can absorb 300 (+100% of AD) damage and grant 40% increased movement speed (immune to slow). During this period, he can resist 1 control effect (except slow and suppress). If the shield successfully blocks a control effect, Laville gains iron body for 0.5 seconds, his skills enter cooldown, and his shield and increased movement speed are removed.

Skill level123456
Shield300360420480540600
Cooldown11s10.6s10.2s9.8s9.4s9s

3Ultimate

Double Trouble

  • Physical
  • Daze

Mana Cost130

Laville joins his two guns together and shoots a bullet of light in the target direction. When it hits an enemy hero, it stuns the hero and explodes. The explosion deals 700 (+90% of AD) physical damage to enemies within range. The enemy that is directly hit by the bullet is stunned for 0.5-3.5 seconds depending on how far the bullet has traveled.

Skill level123
Base Damage7008751050
Cooldown45s40s35s

Change history

Beta53RoV Update — Beta53
  • Buff

    Laville: Increased Skill 2's shield from 200+60/LV +0.8AD to 300+60/LV +1.0AD and movement speed from 20% to 40%.