← All updatesBeta50
RoV Update — Beta50
- Update date
- 9 Jul 2025
01
Summary
Beta50 updates the battlefield and items; adds Reinforcements and Goverra; adjusts controls, lane selection, Rank Points, and five heroes; and fixes gameplay bugs.
02
Hero changes
HeroesGoverraNew
Added Goverra. Kills summon a Mechanoid for 6 seconds; it merges up to level 3 or explodes for 200+30% AP, has a 120+25% AP basic, 500+110AP HP, 460+10%AP speed, deals 75% to structures, gains 50% damage and 20% HP per merge, and is limited to 4/2/1 units. Skill 1 has an 8-0.4/Lv cooldown, deals 75+15/Lv+12%AP with a 150+30/Lv+24%AP third hit, splits into 2 craft, and dual hits slow 50% for 1.5 seconds. Skill 2 has a 3-second cooldown, deals 100+20/lv+20%AP, charges every 15~12 seconds, and stores 3. The Ultimate has a 30-3/Lv cooldown, stuns 0.75 seconds, marks for 3 seconds, deals 100+50/lv+5%AP every 0.5 seconds, slows 30%, explodes for 25+12.5/lv% of damage during the mark, grants Mechanoids 100% attack and movement speed, summons 3 if the hero dies, and can target structures without stunning them.
HeroesThorneBuff
Thorne: Canceling Skill 1 clears bullets without triggering cooldown, empty energy also avoids cooldown, and after 6 seconds without a basic attack or when energy is empty it restores to full; a charge timer was added. Skill 2 reduces cooldown by 0.5 seconds per 40 energy.
HeroesAnnette
HeroesKaine
HeroesLaville
HeroesAmily
HeroesDolia
HeroesBillow
HeroesFennik
HeroesXeniel
HeroesThane03
Item changes
ItemsMage RobeNew
Added Mage Robe for 2160, built from Spooky Mask + Ancient Scriptures, with +120 magic power and +900 HP. Replenishment grants 26~40 magic power +2% bonus HP, capped at 100; Magic Pierce grants 32~60 magic pierce +3% bonus HP, capped at 150.
ItemsCarano's PledgeNew
Added Carano's Pledge for 2050, built from Enchanted Scroll + Lapis Ring + Necklace of Vitality, with +180 magic power, +5% cooldown reduction, +600 HP, and +300 MP. Below 30% HP, Spare Life removes control, grants a 510~1000 +100% AP +8% max-HP shield and 30% movement speed for 4 seconds, with a 75-second cooldown.
ItemsHoly of HoliesAdjustment
Holy of Holies: Costs 2610, builds from two Enchanted Scrolls + Ancient Scriptures, and grants +350 magic power and +10% cooldown reduction. Enlightenment makes every 100 magic power add 0.5% damage dealt and 0.5% damage reduction.
ItemsEvil SecretsAdjustment
Evil Secrets: Costs 1980, builds from Spooky Mask + Spell Tome + Ring of Vitality, and grants +140 magic power and +500 HP. Curse makes a skill hit reduce the target's magic power by 10% and magic defense by 100 for 3 seconds.
ItemsBloodthirsty BladeNew
Added Bloodthirsty Blade for 830, built from Bloodied Club + Short Sword, with +30 attack and +10% life steal. Below 30% HP, Blood Feast heals 400~610 over 5 seconds with a 20-second cooldown.
ItemsFrost HammerNew
Added Frost Hammer for 2060, built from Shuriken + Chain Hammer + Ring of Vitality, with +60 attack, +30% attack speed, and +900 HP. Frostbite makes basics and skills slow by 5%~10% for 1.5 seconds, up to 2 stacks. Scar adds 140~280 +45% bonus AD physical damage with a 3-second cooldown.
ItemsBlitz BladeAdjustment
Blitz Blade: Costs 1840, builds from Shuriken + Dagger, and grants +35% attack speed and +8% movement speed. Chain Lightning makes basics deal 40~82 bonus magic damage and every 3 basics trigger a 140~420 chain lightning hit.
ItemsThe BeastAdjustment
The Beast: Costs 1800, builds from Bloodthirsty Blade + Bloodied Club + Ring of Vitality, and grants +100 attack, +25% life steal, and +600 HP. Below 30% HP, Blood Feast heals 400~610 over 5 seconds with a 20-second cooldown.
ItemsHyoga's EdgeRemoved
Removed Hyoka's Edge.
04
Gameplay & system fixes
Gameplay & system fixesBattlefield monsters
Adjustment
Added Jumpy Hare: first spawn at 30 seconds, 70-second respawn, 3500 HP, 140 ATK, 140 MATK, 200 DEF, 200 MDEF, 55 gold, and 55 EXP. Rock Crab rewards changed from 60 to 50 gold and 60 to 55 EXP; Tree Toad from 60 to 55 gold and 60 to 55 EXP; Luminous Lizard and Wild Monkey from 60 to 50 gold and 60 to 55 EXP; Spirit Clawed Turtle from 40 to 35 gold and 60 to 55 EXP.
Gameplay & system fixesReinforcements
New
Added the Reinforcements Challenger Skill with a 90-second cooldown, targeting any non-core structure to summon a support minion with 3200 HP, 60 ATK, 60 DEF, 50 MDEF, 3400 speed, and 7500 range. Two minions within 8 meters merge, gaining +25% HP and firing 2 shots at 75% each. It shields nearby allies for 100 +3% max HP for 6 seconds.
Gameplay & system fixesCombat controls
Gameplay & system fixesPreferred lane matchmaking
New
Enabled preferred-lane selection at all times and ranks in ranked and Challenge of Valor. Players choose a primary lane, secondary lane, or all lanes; matchmaking prioritizes the primary lane and shows the assigned side and position before hero selection.
Gameplay & system fixesPost-match evaluation and Rank Points
Adjustment
Updated post-match evaluation to use more performance dimensions with hero- and position-specific weighting, and changed gold/silver medals to lane-based criteria. Brave Points and Star Protection were replaced by Rank Points: 100 points equal 1 star, a gold medal totals about 100 points, silver about 35, and disconnecting, botting, or AFK behavior grants no medal or points.