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Kaine

Heroes · kaine

Kaine

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Class
Assassin / Support
Lane
Jungle / Support Lane
Good at
Mobility
Official ratings
  • Survivability1 / 51/5
  • Damage4 / 54/5
  • Function2 / 52/5
  • Difficulty2 / 52/5

Skills

passive

Caped Crusader

  • Invisibility

Invisibility: Kaine gains energy when he does not actively deal damage. Energy is depleted when there are enemy heroes within 7.5m. When his energy is charged full, he gains invisibility and increased vision. Pierce Invisibility: Kaine continues using energy if he stays within 7m of enemies while invisible. Invisibility is canceled when his energy is used up or if he deals damage. Once he becomes visible again, he gains 50% attack speed for 5 seconds. He also gains 20% movement speed when moving towards the enemy.

skill 1

Forearm Strike

  • Physical
  • Damage

Batman attacks with his forearm blades and deals 325 (+130% of bonus AD) physical damage to nearby enemies. One random enemy will take double damage.

Mana Cost
50
Skill level123456
Base Damage325390455520585650
Cooldown Time5s4.8s4.6s4.4s4.2s4s

skill 2

Batarang

  • Physical
  • Control

Kaine launches his blood projectile in the target direction, dealing 225 (+100% of bonus AD) physical damage to enemies along the path and slowing them by 90% for 2 seconds. As this effect diminishes over time, if Kaine hits an enemy with another skill, he stuns them for 1 second and restores 300 (+100% of bonus AD) HP. The target takes additional physical damage equal to 10% of their lost HP when the mark disappears (600 at max on jungle creeps). When Kaine's dagger strikes an enemy, it stops moving and is destroyed.

Cooldown
9s
Mana Cost
80
Skill level123456
Base Damage225265305345385425
Cooldown300360420480540600
HP Regen98.27.46.65.85
HP Lost10%11%12%13%14%15%

ultimate

Dark Knight

  • Physical
  • Movement

Batman conceals himself behind a colony of bats and becomes invisible after 1.5 seconds. Batman's invisibility lasts for 30 seconds unless he stays within 6 units of an enemy hero for more than 3 seconds. If the ability is used again while invisible, he will fly towards the target direction, dealing 800 (+240% of bonus AD) physical damage to enemies in his path. He gains 50% attack speed for 5 seconds after coming out of invisibility.

Mana Cost
120
Skill level123
Base Damage80011001400
Cooldown30s25s20s