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July 2023 Update

RoV Update — July 19, 2023

Update date
19 Jul 2023
Source
Patch Note รายละเอียดอัปเดตใหม่ ↗

Summary

Updates Dragon and Dark Slayer buffs, reworks Kaine, adjusts heroes, adds Eclipsing Bow and The Diminisher, and buffs God Slayer.

Hero changes

HeroesKaine
  • Adjustment

    Reworked Kaine: stealth energy builds while he has dealt no damage and no enemy is within 7 meters. Leaving stealth grants 50% attack speed for 5 seconds, and moving toward an enemy grants 20% movement speed. Skill 1 deals 220+50/lv+(90% AD) and repeats on the lowest-HP target. Skill 2 deals 200+50/lv+(75% AD), slows 90%, stuns for 1 second, heals 100/120/140/160/180/200+(100% AD), then deals 20% of the target's missing HP. The Ultimate is control-immune during its dash and deals 600+180/lv+(170% AD).

HeroesQuillen
  • Buff

    Quillen Skill 2: damage 300 (+40/hero level) +70% bonus AD → 325 (+40/hero level) +80% bonus AD.

HeroesBrunhilda
  • Buff

    Celica (Brunhilda) Ultimate: ending cannon state resets Skill 1 cooldown.

HeroesTeeMee
  • Buff

    Teemee Skill 1: replaced the 5%-30% cooldown refund with a full cooldown reset only when fully charged; dealing damage below full charge no longer resets it.

Item changes

ItemsEclipsing Bow
  • New

    Added Eclipsing Bow for 2000 Gold, built from Shuriken + Gloves + Dagger, with +30% attack speed, +10% critical chance, and +5% movement speed. Wound adds 50 physical damage, doubled for ranged heroes, on a 0.35-second cooldown. Reach adds 150 basic-attack range and 20% movement speed for 5 seconds; range applies only to ranged heroes, with a 60-second cooldown.

ItemsThe Diminisher
  • New

    Added The Diminisher for 2120 Gold, built from Claymore + Magic Ring + Ring of Vitality, with +100 attack, +10% cooldown reduction, and +500 max HP. Cripple slows 30% and reduces damage from that hero by 20% for 3 seconds on an 8-second cooldown. Sturdy reduces damage by 40% for 2 seconds, can be used while controlled, and has a 90-second cooldown; total stacked damage reduction is capped at 90%.

Gameplay & system fixes

Gameplay & system fixesDragon and Dark Slayer buffs
  • Adjustment

    Changed the Dragon buff into chain lightning hitting up to 3 targets. Thunder of Light deals 60 (+40/level) to minions and 30 (+20/level) to heroes on a 3-second cooldown; Thunder of Holy Light deals 100 (+50/level) and 50 (+25/level) on a 3-second cooldown. Added Slayer Path, which kills lane minions and grants 30% extra gold split across the team; allied heroes and Vanguard gain 10% damage reduction and 10% tower damage for 60 seconds. Infinite/God Slayer can be summoned from anywhere into a selected lane.

Gameplay & system fixesPaine and Rourke attack types
  • Adjustment

    Changed Paine's and Rourke's basic-attack type from ranged to melee.

Gameplay & system fixesGod Slayer power
  • Buff

    Buffed God Slayer power: magic damage to minions and jungle monsters 50 (+30/level) → 70 (+35/level), with a 0.3-second cooldown; against heroes 50 (+30/level) → 70 (+35/level), with a 3-second cooldown. The 40% HP shield is unchanged.