Skills

Passive

Predator's Gaze

  • True

Influenced by the sea beast's consciousness, Billow marks enemies with less than 30% HP as "prey." Billow's skills and normal attacks deal an additional 15% true damage to the "prey."

Skill 1

Submerge

  • Physical
  • Movement

Mana Cost40

Billow briefly harnesses the power of the sea beast to enter the "sea beast form", gaining 60 movement speed for 3s. When the duration ends, he bursts out of the water, refunding 50% of the cooldown. While in the "sea beast form", casting Submerge causes Billow to surface and execute a quick strike, dealing 300 (+120% of bonus AD) physical damage and applying a 50% slow for 1.5s to the target.

In Creeks, the sea beast form has no time limit. If a "hero prey" appears within 15m of him, the movement speed boost is further increased by 450.

Skill level123456
Base Damage300350400450500550
Cooldown10s9.6s9.2s8.8s8.4s8s

Skill 2

Slit

  • Physical
  • Heal

Mana Cost40

Billow attacks nearby enemies, slashing their wounds twice, dealing 150 (+35% additional AD bonus) physical damage. Upon casting, Billow gains 1 mark, and gains an additional mark for each enemy hit. Marks cannot be stacked repeatedly on the same enemy, up to a maximum of 3 marks. Hitting an enemy restores 90 (+35% AD bonus) HP (effect is halved on non-hero units). Normal attack will make Billow pursuit the enemy and consume 1 marks, dealing 50 (+75% AD bonus) physical damage and restoring 90 (+35% AD bonus) HP. Each pursuit reduces the cooldown of Slit by 10%-20%.

Skill level123456
Base Damage150180210240270300
Normal Attack Damage5060708090100
HP Regen90108126144162180
Cooldown6s5.8s5.6s5.4s5.2s5s
Cooldown Reduction10%12%14%16%18%20%
  • Base Damage: Shown in RoV as “Base damage”.
  • Cooldown Reduction: Shown in RoV as “Reduce Cooldown”.

3Ultimate

Oceanic Fury

  • Physical
  • Control

Mana Cost100

Billow hurls a dagger imbued with the power of the sea beast, applying a 90% slow to enemies in its path for 0.5s. He then unleashes the sea beast's power, dashing to the dagger's location and dragging enemies along the path to the endpoint for execution, dealing 550 (+170% of bonus AD) physical damage.

When cast in the sea beast form, Oceanic Fury skips the dagger throw and directly triggers the follow-up effects, reducing Submerge's cooldown by 50%.

Skill level123
Base Damage5508001050
Cooldown40s35s30s

Change history

Beta48RoV Update — Beta48
  • New

    Added Billow: enemies below 30% HP are prey and take 15% additional true damage. Skill 1 enters sea-beast state, grants 60 movement speed for 3 seconds, then leaps and refunds 50% cooldown; using it in state slows 50% for 1.5 seconds, the state is unlimited in river, and prey within 15 meters grants 450 more speed. Skill 2 hits twice, gains up to 3 marks, heals with half effect on non-heroes, chase basics spend a mark and reduce cooldown 20%, and its sea-beast dash reduces Skill 1 cooldown 50%. The Ultimate slows 90% for 0.5 seconds then dashes and drags enemies; sea-beast state skips the projectile and reduces Skill 1 cooldown 50%.