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Beta 55

RoV Update — Beta 55: Abyssal Rift

Current patch
Update date
28 Sep 2026
Source
อัปเดตใหม่ Abyssal Rift ↗

Summary

Beta 55 changes legendary monsters and towers; adds Teleport, Seed of Darkness, new enchantments and 2 items; reworks Mail of Pain and Preyta; adjusts hero balance and battlefield controls; and fixes gameplay bugs.

Hero changes

HeroesPreyta
  • AdjustmentToxic Mutation

    Toxic Mutation: skill hits apply Plague, dealing damage over time and exploding for area damage at 3 stacks. Skill hits on enemy heroes or kills on minions and jungle monsters grant Plague Energy, increasing ability power and permanently evolving skills. More energy makes skills stronger.

  • AdjustmentPlague Enchanting

    Skill 1 — Plague Enchanting: grants increased attack speed and range for the next 3 basic attacks; the third deals area damage. At 25 Plague Energy, all 3 deal area damage.

  • AdjustmentPutrid Virus

    Skill 2 — Putrid Virus: damages and slows enemies at the chosen location, then damages again and knocks up after 1 second. At 75 Plague Energy, the skill area increases.

  • AdjustmentLethal Pathogen

    Skill 3 — Lethal Pathogen: gathers Plague Energy in the chosen direction and releases 3 waves of magic damage. Range increases with charge time up to 1,800 units. Moving or recasting skill 3 releases immediately. At 145 Plague Energy, the ultimate can be cast while moving, allowing movement and attacks together.

HeroesYorn
  • AdjustmentFierce Shot

    Passive: adjusts damage dealt to heroes.

    Before
    2% HP สูงสุดเป้าหมาย
    After
    28~56 (+1.5% HP สูงสุดของเป้าหมาย)
  • BuffExplosive Arrow

    Skill 1: now grants vision of the target.

  • BuffHundred Barrage

    Skill 2: reveals vision along its path; on hit, reveals the target and self.

HeroesBrunhilda
  • BuffRedeploy

    Skill 1: while active, doubles the attack damage granted by the passive.

  • BuffRedeploy

    Skill 1: increases movement-speed duration.

    Before
    2 วิ
    After
    3 วิ
  • AdjustmentEntrench

    Ultimate: adjusts cooldown.

    Before
    22 (-3/LV)
    After
    20 (-2/LV)
HeroesEland'orr
  • BuffSoul Seal

    Passive: after casting a skill or retrieving Soul Lamp, bonus damage from basic attacks can critically strike.

  • AdjustmentSoul Seal

    Passive: adjusts bonus damage.

    Before
    0.45AD
    After
    16~30(+0.35AD)
HeroesNatalya
  • AdjustmentArcane Nova

    Skill 2: adjusts base damage.

    Before
    130(+15/LV)(+0.15AP)
    After
    100(+20/LV)(+0.15AP)
  • AdjustmentLethal Rays

    Ultimate: adjusts base damage.

    Before
    120(+30/LV)(+0.15AP)
    After
    100(+50/LV)(+0.15AP)
HeroesLauriel
  • BuffDivine Punishment

    Passive: increases HP restoration.

    Before
    120(+10/LV)(+1% โบนัสพลังชีวิต)
    After
    140(+10/LV)(+1% โบนัสพลังชีวิต)
HeroesAleister
  • AdjustmentWicked Plot

    Passive: adjusts true damage.

    Before
    55(+8*LV ฮีโร่)(+0.3AP)
    After
    84(+6*LV ฮีโร่)(+0.3AP)
  • AdjustmentMatrix of Woe

    Skill 2: adjusts base damage.

    Before
    125(+15/LV)(+0.3AP)
    After
    115(+23/LV)(+0.3AP)
HeroesToro
  • NerfBattlecry

    Skill 2: reduces base damage.

    Before
    200(+40/Lv)(+4% HP สูงสุด)
    After
    180(+36/Lv)(+3.5% HP สูงสุด)
HeroesBaldum
  • BuffWild Stomp

    Skill 2: activation grants 2 damage-reduction stacks.

  • AdjustmentWild Stomp

    Skill 2: adjusts damage reduction. The old value states a cap of 4 applications; the new value does not state a cap.

    Before
    6% (+0.5%/LV) ขีดจำกัด 4 ครั้ง
    After
    4% (+0.8/LV)
HeroesKrizzix
  • Adjustment

    Developer commentary states that Krizzix’s energy usage increases, without identifying the resource, affected skill or changed value.

  • BuffSneak Attack

    Passive: increases bonus damage.

    Before
    160(+12*LV ฮีโร่)(+0.45AP)
    After
    235(+17*LV ฮีโร่)(+0.55AP)
HeroesRyoma
  • NerfPinwheel

    Skill 1: increases cooldown.

    Before
    8
    After
    10 (-0.4/LV)
  • NerfSpectral Ire

    Ultimate: increases the early cooldown.

    Before
    12~10
    After
    12.5~10
  • AdjustmentSpectral Ire

    Ultimate: adjusts base damage.

    Before
    130(+50/Lv)(+0.7Ad)
    After
    110(+55/Lv)(+0.7Ad)
HeroesAta
  • BuffUninjured

    Passive: increases bonus damage.

    Before
    10(1% HP สูงสุด)
    After
    28~56 (1% HP สูงสุด)
  • BuffBounced

    Skill 1: reduces cooldown.

    Before
    8 (-0.3/LV)
    After
    7.5 (-0.3/LV)
  • BuffRake Down

    Skill 2: increases damage.

    Before
    150(+15/LV)(+6% HP สูงสุด)
    After
    150(+30/LV)(+6% HP สูงสุด)
HeroesAmily
  • BuffCombo

    Skill 2: the enhanced attack can move forward without a target.

HeroesRoxie
  • BuffBlazing Shield

    Skill 2: increases base damage.

    Before
    100(+30/Lv)(+0.5AP)
    After
    180(+36/Lv)(+0.5AP)
  • AdjustmentBlazing Shield

    Skill 2: adjusts shield value.

    Before
    100(+60/LV)(+8% HP สูงสุด)
    After
    250(+50/LV)(+8% HP สูงสุด)
HeroesD'Arcy
  • BuffDimensional Cube

    Skill 2: if the central area is inside the magic circle, Dimensional Cube detonates when Dimensional Portal pulls enemies back.

HeroesBillow
  • Bug fix

    Fixes Billow’s damage numbers not appearing at low graphics settings.

HeroesPaine
  • Bug fixAcknowledge

    Fixes the ultimate landing warning not matching the actual landing position in some cases.

HeroesAoi
  • Bug fixDragon Claw

    Skill 2: fixes animation effects and the minimap portrait displaying incorrectly from the enemy perspective.

HeroesHayate
  • Bug fix

    Fixes the epic jungle-monster kill display when Hayate is together with the enemy jungler.

HeroesEdras
  • Bug fixPurging Slashes

    Light form, skill 2: fixes teleporting across Ishar’s ultimate.

  • Bug fix

    Fixes ultimates in both forms failing to trigger some item effects, including Spear of Longinus and The Diminisher.

HeroesDolia
  • Bug fix

    Fixes Resonance disappearing and reverting to Mermaid's Gift when killed by a tower.

HeroesFlorentino
  • Bug fixBlossom

    Skill 1: fixes flowers disappearing when cast immediately after the ultimate.

Item changes

ItemsStealth Bracer
  • New

    Adds Stealth Bracer in the attack category: +40 attack damage, +20% attack speed, +20% critical chance and +650 max HP.

  • New

    Stealth Bracer — Untrackable: immediately becomes invisible for 2.5 seconds, halved for melee heroes, gains 30% movement speed, and heals 130~260 every 0.5 seconds within the first 3 seconds invisible. Casting a skill or basic attacking immediately ends invisibility. Cooldown: 75 seconds.

ItemsLight Shield
  • New

    Adds Light Shield in the defense category: +10% cooldown reduction, +180 armor and +1000 max HP.

  • New

    Light Shield — Daybreak: when a basic attack or skill damages an enemy hero, self and the nearby allied hero with the lowest HP gain a 250~500+4% HP สูงสุด shield (HP สูงสุด means maximum HP) for 3 seconds. With no nearby allied hero, the shield increases by 50%. Melee/ranged cooldown: 10/12.5 seconds.

ItemsMail of Pain
  • Adjustment

    Reworks Mail of Pain in the defense category with +50 attack damage, +300 armor and +700 HP.

  • Adjustment

    Mail of Pain — Counter-stab: enters the state for 3 seconds, increasing reflected damage to 25%; cooldown 75 seconds. Backfire: taking damage reflects 5% of received damage as true damage to the opponent, reduced with distance by up to 50%.

Gameplay & system fixes

Gameplay & system fixesLegendary monsters
  • Adjustment

    At minute 15, one of Dark Slayer, Abyssal Dragon or Ancient Gorilla spawns randomly in the dragon pit. Respawn time decreases from 210 to 180 seconds.

  • Adjustment

    At minute 20, empowered legendary monsters patrol the river. The team that kills one gains a stronger awakened buff and summons 3 waves of Dark Slayer Vanguard.

Gameplay & system fixesAbyssal Dragon
  • Adjustment

    Abyssal Dragon drops Dark Blessing, preventing death 1 time, and grants role buffs: Tank — Abyssal: The Immortal regenerates HP each second and adds armor and magic defense; Mage — Abyssal: Eye of Chaos adds ability power and bonus ability power; Fighter — Abyssal: Explosive Strike adds attack damage and bonus attack damage; Assassin — Abyssal: Soul Reaver adds movement speed, armor penetration and magic penetration; Support — Abyssal: Warrior's Heart restores nearby allies’ HP and mana every 5 seconds; Carry — Abyssal: Meteor Shower adds critical chance and armor penetration.

Gameplay & system fixesAncient Gorilla
  • Adjustment

    Killing Ancient Gorilla grants the team Ancient Aura, dealing damage around its bearer and restoring HP. The killer gains Gorilla’s Help to summon Ancient Gorilla into combat.

Gameplay & system fixesGod Slayer
  • Adjustment

    Killing God Slayer grants a large shield and improves the ability to deal with enemies. The accompanying illustration of the shield-granting objective also specifies bonus true damage.

Gameplay & system fixesAbyssal Dragon / Dark Slayer
  • Adjustment

    Retains the damage-reduction effect after killing Abyssal Dragon / Dark Slayer and adds Origins Blast attacks. When a hero with a light or dark bond attacks the twin dragons, Abyssal Dragon or Dark Slayer locks onto that hero and uses the stronger Origins Blast: Anger.

Gameplay & system fixesDark Slayer Vanguard
  • Adjustment

    When Dark Slayer Vanguard kills a minion, its gold is shared with the allied side, with a coin animation moving toward players.

  • Buff

    Increases the number of Dark Slayer Vanguard waves summoned after killing Dark Slayer.

    Before
    1
    After
    2
Gameplay & system fixesGold display
  • Adjustment

    Gold from kills outside vision appears at a fixed screen position with its source. Fixes information being lost at the screen edge.

Gameplay & system fixesTeleport
  • New

    Adds Teleport: 90-second cooldown and 2-second channel to an allied structure, including a destroyed tower, or an allied minion. The target is immune to damage during Teleport. Canceling by any method, or casting within 30 seconds of using a teleport point, reduces cooldown by 30 seconds.

  • Adjustment

    When using Teleport or a teleport point, open the minimap and hold the destination to select it precisely.

Gameplay & system fixesTeleport circle
  • Adjustment

    Sets the teleport circle cooldown to 60 seconds.

Gameplay & system fixesSeed of Darkness
  • New

    Adds season-limited Seed of Darkness: 100-second cooldown, reduces every skill’s current cooldown by 50%, summons a demon to attack 1 enemy for 280(+เลเวล×20) magic damage, slows by 30% for 1 second, and grants self a 280(+เลเวล×20) shield. In the source formula, เลเวล means level.

Gameplay & system fixesStreet Serpent
  • New

    Adds Street Serpent in Lokheim tier 2: while in allied territory, grants 3% attack damage and 3% movement speed.

Gameplay & system fixesVital Aid
  • New

    Adds Vital Aid in Afata tier 2: every 15 seconds, heals a nearby hero 1 time for 210(+15/LV) HP; can heal self.

Gameplay & system fixesAttack chase line
  • Adjustment

    Adds an attack-chase-line toggle in Settings → Battlefield Settings, improves the line’s appearance, and fixes multiple related bugs.

Gameplay & system fixesBattlefield brightness
  • Adjustment

    Settings → Battlefield Settings → Brightness now affects both ground and river, with clearer differences: level 5 (bright) and 4 (rather bright) are brighter; level 2 (rather dark) and 1 (dark) are darker.

Gameplay & system fixesMinimap
  • Adjustment

    Defines clearer hero-icon display priority on the minimap and automatically resizes overlapping icons.

Gameplay & system fixesOuter towers
  • Buff

    Increases outer tower HP.

    Before
    6000
    After
    6500
Gameplay & system fixesSecond towers
  • Buff

    Increases second tower HP.

    Before
    7500
    After
    7750