Yorn charges briefly before firing an arrow of light. The arrow travels extremely far, knocking back and stunning all enemies (besides creeps and jungle creeps) in its path. When the arrow hits an enemy hero, it deals 300 (+80% of bonus AD) Physical Damage to all enemies (including creeps and jungle creeps) within a certain range, as well as Magic Damage equal to 7% of the target's lost HP (up to 1000 on creeps and jungle creeps). In addition, Yorn's next normal attack becomes Fierce Shot. Reveals vision along the arrow’s path; on hit, reveals the target and self.