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Beta48

RoV Update — Beta48

Update date
15 Jan 2025
Source
อัปเดตใหม่ ต้อนรับปี 2568: Wishes Pavillion ↗

Summary

Beta48 updates the map and battlefield, adds Billow, adjusts attack-speed rules and ranked lobbies, and fixes gameplay bugs.

Hero changes

HeroesBillow
  • New

    Added Billow: enemies below 30% HP are prey and take 15% additional true damage. Skill 1 enters sea-beast state, grants 60 movement speed for 3 seconds, then leaps and refunds 50% cooldown; using it in state slows 50% for 1.5 seconds, the state is unlimited in river, and prey within 15 meters grants 450 more speed. Skill 2 hits twice, gains up to 3 marks, heals with half effect on non-heroes, chase basics spend a mark and reduce cooldown 20%, and its sea-beast dash reduces Skill 1 cooldown 50%. The Ultimate slows 90% for 0.5 seconds then dashes and drags enemies; sea-beast state skips the projectile and reduces Skill 1 cooldown 50%.

HeroesKrizzix
  • Bug fix

    Krizzix: Fixed basic attacks sometimes failing to show the Forest Wanderer effect.

HeroesAllain
  • Bug fix

    Allain: Fixed Skill 1 applying the item passive effect only at full stacks.

HeroesFlorentino
  • Bug fix

    Florentino: Fixed enemies seeing his flowers while they could not see Florentino.

HeroesPaine
  • Bug fix

    Paine: Fixed Skill 1 dealing no damage to enemies along its path when it expired automatically.

Gameplay & system fixes

Gameplay & system fixesBattlefield
  • Adjustment

    Expanded the map, all 3 lanes, river, and jungle by 5%, thinned some walls, and moved or added brush. Reduced portal cooldown from 90 to 45 seconds. Added Bless from minutes 2 to 8 near the Slayer and Dragon rivers with a 2-minute respawn. Added Firework Jump from minutes 2 to 8: charging expands vision, one jumper is untargetable in the air, landing deals 5% max-HP damage and knocks back, with a 90-second cooldown.

Gameplay & system fixesAttack-speed reduction
  • Adjustment

    Once attack speed falls below zero, further attack-speed reduction has only half effect.

Gameplay & system fixesRanked lobby entry
  • Adjustment

    Combined the 1-3-player and 5-player ranked entries into one 5-player room showing each player's current rank; eligible players can enter, while ineligible players are blocked with a notice.

Gameplay & system fixesSupport item healing
  • Bug fix

    Support items: Fixed healing not working at very close range.

Gameplay & system fixesSupport item passive
  • Bug fix

    Support items: Fixed the passive working incorrectly while a teammate was untargetable.

Gameplay & system fixesChallenge of Valor item sale
  • Bug fix

    Challenge of Valor: Fixed being unable to sell items at their original price during the first 20 seconds.

Gameplay & system fixesSpirit Claw Turtle
  • Bug fix

    Spirit Claw Turtle: Fixed the post-spawn untargetable duration being so long that players had to wait 32 seconds to attack it.