← All updates

Beta47

RoV Update — Beta47

Update date
16 Oct 2024
Source
อัปเดตใหม่ ฉลองครบรอบ 8 ปี ↗

Summary

Beta47 updates the battlefield, adds Biron, adjusts controls and matchmaking, updates seven heroes and Accelerate, and fixes gameplay bugs.

Hero changes

HeroesBiron
  • New

    Added Biron: basics and skills charge up to 90 energy; at 30 or more, basics deal damage and heal while skills gain enhanced effects. Skill 1 hits twice and heals, with full charge increasing both and non-hero healing halved. Skill 2 dashes, damages, and empowers a slowing basic; above 30 energy it adds a knock-up and stun, and the first basic consumes energy. The Ultimate deals damage, slows, and shields; full charge increases damage and shield and creates an electric field that steals movement speed, with radius scaling by level.

HeroesEnzo
  • Adjustment

    Enzo: The chain deals 100% physical damage nearby; distant hits deal 35% more and grant movement speed. Skill 1 has a 5-0.2/Lv cooldown, dashes, and empowers the next basic for +4% target max HP, capped at 500 on monsters for 4 seconds; it pulls Skill 2 targets and distant basics slow/grant 10+4/Lv% speed. Skill 2 has a 10-0.4/Lv cooldown, charges up to 4 seconds, deals 250+50/Lv+150% bonus AD, marks and can throw the first target, grants 30% movement while spinning, refunds 50% on cancel, grants 10+1/Lv% damage dealt/reduction versus the target, and target death refunds 40+8/Lv%. The Ultimate has a 2-0.25/Lv cooldown and 6-0.5/Lv charge time; it dashes to a marked target for 350+175/Lv+200% bonus AD or an unmarked target for 100+50/Lv+50% bonus AD and marks them, grants 50% damage reduction while moving, and takedowns grant 50% attack and 60% movement speed decaying over 5 seconds; one charge every 6 seconds, maximum 3.

  • Bug fix

    Enzo: Fixed Skill 2 stuns a thrown target for 0.55 seconds.

HeroesWiro
  • Adjustment

    Wiro: Changed the Ultimate area from a circle to a capsule.

HeroesTulen
  • Buff

    Tulen: Increased Skill 1 range by 0.5 meters.

HeroesZata
  • Buff

    Zata: Reduced Ultimate cooldown from 50-5/Lv to 40-4/Lv and changed takeoff speed from 30% to 20%.

HeroesWukong
  • Adjustment

    Wukong: Increased base critical chance from 12% to 18% and reduced base critical damage from 200% to 175%.

HeroesAoi
  • Nerf

    Aoi: Reduced Skill 1 healing from 130+30/Lv+0.45 bonus AD to 120+24/Lv+0.4 bonus AD.

HeroesErin
  • Adjustment

    Erin: Changed Skill 1 from 350+70/Lv+1AP+0.4AD to 350+70/Lv+0.8AP+0.45AD, reduced its slow from 50% to 30%, and increased cooldown from 7-0.2/Lv to 8-0.2/Lv. Increased Skill 2 attack-speed bonus from 25%+5%/Lv to 30%+6%/Lv.

HeroesRyoma
  • Bug fix

    Ryoma: Fixed the attack bonus no longer disappears when empowering a basic and using Skill 2 together.

HeroesIshar
  • Bug fix

    Ishar: Fixed Skill 1 no longer incorrectly slows heroes with special armor.

  • Bug fix

    Ishar: Fixed Skill 1 can command Furball to attack non-hero targets.

HeroesPaine
  • Bug fix

    Paine: Fixed Skill 1 can no longer be used repeatedly in the affected way.

HeroesHayate
  • Bug fix

    Hayate: Fixed Skill 1 can use Shattered Blade above 75 attack speed.

HeroesOmega
  • Bug fix

    Omega: Fixed skills no longer block the Slayer wave.

HeroesStuart
  • Bug fix

    Stuart: Fixed returns to the original position after the Ultimate.

HeroesVolkath
  • Bug fix

    Volkath: Fixed the teleport button works during the Ultimate.

HeroesDolia
  • Bug fix

    Dolia: Fixed the bond is not canceled when Dolia dies.

HeroesMing
  • Bug fix

    Ming: Fixed Skill 1 automatically targets jungle monsters.

HeroesBright
  • Bug fix

    Bright: Fixed Skill 2 damage after the Ultimate matches its description.

HeroesY'bneth
  • Bug fix

    Y'bneth: Fixed passive movement speed matches its description.

HeroesFennik
  • Bug fix

    Fennik: Fixed the passive stops working after death.

HeroesAya
  • Bug fix

    Aya: Fixed Skill 2 moves in her facing direction.

Gameplay & system fixes

Gameplay & system fixesBattlefield
  • Adjustment

    The portal is active from minutes 2-8 and can target allied structures or minions, briefly stopping and making the minion invulnerable. Added Spirit Clawed Turtle: first spawn 30 seconds, 70-second respawn, 3500 HP, 160 ATK/AP, 200 armor/resistance, 40 gold, and 60 EXP. Swapped Wild Monkey and Luminous Lizard; changed mid/Slayer Clawed Crab and Spirited Hawk end time from minute 8 to 4; Dragons cast less and Slayer more; shortened the blue-side Slayer river brush; and added first-30-second group jump pads to the outer mid, Slayer, and Dragon towers, disappearing at 30 seconds.

Gameplay & system fixesCombat and shop controls
  • Adjustment

    Adjusted additional skill-button placement so Slayer summon and Rouie/Bijan Ultimate buttons do not overlap, and enabled double-clicking an item image to pre-purchase it.

Gameplay & system fixesPosition pre-selection
  • Adjustment

    Changed position pre-selection hours from 20:00-23:00 to 19:00-24:00, added guidance when choosing an unsuitable position during Ban/Pick, and allowed declared positions to reduce matchmaking time.

Gameplay & system fixesBan/Pick workflow
  • Adjustment

    Updated Ban/Pick with a timer, improved countdown presentation, and guidance for displaying banned heroes.

Gameplay & system fixesAccelerate support enchantment
  • Buff

    Accelerate: Grants allies 20% movement speed, rising to 100% over 2 seconds and lasting 4 seconds. Attacking or taking damage no longer ends it, instead reducing the effect to 20%.

Gameplay & system fixesSavage's buff
  • Bug fix

    Savage's buff: Fixed Eland'orr, Dirak, and Omega skills no longer block Savage's buff.