
Passive
Crusade
Enzo deals 100% of AD physical damage to nearby enemies and 25% more damage to distant enemies. When he hits distant enemies, he accelerates for a brief moment (The specific effect is affected by the level of skill 1).

Passive
Enzo deals 100% of AD physical damage to nearby enemies and 25% more damage to distant enemies. When he hits distant enemies, he accelerates for a brief moment (The specific effect is affected by the level of skill 1).

Skill 1
Mana Cost50
Enzo moves a certain distance rapidly, his next normal attack deals (+3% of the target's max HP) (increases by 0.05% for every 10 additional attack damage) physical damage (max damage to wildlings: 500) for 4s. When skill 2 is in effect, using skill 1 will pull the target hit by skill 2 a short distance in the direction Enzo is moving. If his normal attack hits a distant enemy, it will decrease the enemy's movement speed by 10% and increase Enzo's movement speed by 10%.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Cooldown | 5s | 4.8s | 4.6s | 4.4s | 4.2s | 4s |
| Movement Speed Bonus | 10% | 12% | 14% | 16% | 18% | 20% |
| Slow | 10% | 12% | 14% | 16% | 18% | 20% |

Skill 2 · Stage 1
Mana Cost70
Enzo charges up and flings his weapon, dealing 250 (+120% of bonus AD) physical damage to enemies in its path. The first target hit by the weapon when Enzo retrieves it is inflicted with a mark. The longer Enzo charges up, the further his weapon travels, up to 4s, during which Enzo gains 30% movement speed. If Enzo cancels the charging, 50% of the cooldown time is refunded.
When Enzo fights enemy inflicted with a mark, he gains 10% damage and takes 10% less damage.
Mark activates the second phase of the skill when it is in effect.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 250 | 300 | 350 | 400 | 450 | 500 |
| Cooldown | 10s | 9.6s | 9.2s | 8.8s | 8.4s | 8s |
| Bonus Damage | 10% | 11% | 12% | 13% | 14% | 15% |
| Damage Reduction | 10% | 11% | 12% | 13% | 14% | 15% |
| Rebate Percentage | 40% | 46% | 52% | 58% | 64% | 70% |

3Ultimate
Cooldown2sMana Cost35
Enzo leaps behind the target of his skill 2, dealing 320 (+180% of bonus AD) physical damage to enemies in his path. For distant targets, he moves forward along the chain for a certain distance.
When there is no marked target, Enzo raids in front of the target, dealing 100 (+50% of bonus AD) physical damage and inflicts a mark.
Enzo reduces damage taken by 50% while moving.
When Enzo gets an assist or a kill, his attack speed increases by 50% and his movement speed increases by 60% for 5s (diminishes over time).
Enzo can store 3 charges of Decapitate, restoring 1 charge every 6s.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| Base Damage | 320 | 480 | 640 |
| Charge CD | 6s | 5.5s | 5s |

Skill 2 · Stage 2
Mana Cost0
After marking a target, Enzo recast the skill to fling the target behind him, dealing 250 (+120% of bonus AD) physical damage. The mark will then be removed. When Enzo enters combat with the marked target, he gains 10% damage and reduces the target's damage against him by 10%.
When a marked target dies or gets marked by Decapitate, skill 2's cooldown is reduced by 40%.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 250 | 300 | 350 | 400 | 450 | 500 |
| Cooldown | 10s | 9.6s | 9.2s | 8.8s | 8.4s | 8s |
| Bonus Damage | 10% | 11% | 12% | 13% | 14% | 15% |
| Damage Reduction | 10% | 11% | 12% | 13% | 14% | 15% |
| Cooldown Reduction | 40% | 46% | 52% | 58% | 64% | 70% |
Enzo: Fixed Ultimate damage reduction increasing with HP.
Enzo: The chain deals 100% physical damage nearby; distant hits deal 35% more and grant movement speed. Skill 1 has a 5-0.2/Lv cooldown, dashes, and empowers the next basic for +4% target max HP, capped at 500 on monsters for 4 seconds; it pulls Skill 2 targets and distant basics slow/grant 10+4/Lv% speed. Skill 2 has a 10-0.4/Lv cooldown, charges up to 4 seconds, deals 250+50/Lv+150% bonus AD, marks and can throw the first target, grants 30% movement while spinning, refunds 50% on cancel, grants 10+1/Lv% damage dealt/reduction versus the target, and target death refunds 40+8/Lv%. The Ultimate has a 2-0.25/Lv cooldown and 6-0.5/Lv charge time; it dashes to a marked target for 350+175/Lv+200% bonus AD or an unmarked target for 100+50/Lv+50% bonus AD and marks them, grants 50% damage reduction while moving, and takedowns grant 50% attack and 60% movement speed decaying over 5 seconds; one charge every 6 seconds, maximum 3.
Enzo: Fixed Skill 2 stuns a thrown target for 0.55 seconds.