Skills

Passive

Revelation of Light

  • True
  • Special

Bright switches between melee and ranged according to the attack range.

With ranged attack, each normal attack grants 1 stack of a mark for 5 seconds (up to 5 stacks).

With melee attack, every normal attack deals 105 (+50% of AD) physical damage and deals additional true damage equal to 12 (+2 every 3 levels) (+8% of AD) × mark stacks on marked enemies.

Skill 1

Light Flash - Second Degree

  • Physical
  • Daze

Mana Cost50

Bright launches a projectile in the target direction, dealing 150 (+70% of AD) physical damage and inflicting 1 stack of a mark on enemies. At the same time, he can blink to an adjacent area to hurl a projectile at a target location to deal the same effect. Hitting an enemy hero increases his movement speed by 50% for 1.5 seconds. Enemies who are struck twice will be inflicted with 1 additional stack of the mark, take 75 (+35% of AD) physical damage, and be stunned for 0.75 seconds.

Hit units will be exposed for 2 seconds and marked for 5 seconds.

Skill level123456
Cooldown8s7.7s7.4s7.1s6.8s6.5s
Direct Damage150180210240270300
2-Tier Damage150180210240270300
Bonus Damage7590105120135150
  • Bonus Damage: Shown in RoV as “Additional Damage”.

Skill 2

Sacred Light Verdict

  • Physical
  • Movement

Mana Cost50

Charge at the enemy, blade in tow, and deal 200 (+100% of AD) physical damage, the next three normal attacks increase your Attack Speed by 75% and restoring 125 HP each second for 3 seconds.

Passive 1: If the unit that's hit by the melee normal attack is marked with Verdict, it will reduce the cooldown of skill 2 by half.

Passive 2: If Bright kills hero, refresh the cooldown of skill 2 immediately.

Skill level123456
Cooldown12s11.4s10.8s10.2s9.6s9s
Base Damage200240280320360400
Attack Speed Bonus75%90%105%120%135%150%
HP Regen125150175200225250
  • Attack Speed Bonus: Shown in RoV as “Attack Speed Increase”.

3Ultimate

The Holy Soul Returns

  • Transform
  • Special

Mana Cost100

Within the first 3 seconds of the Holy Spirit's return, all damage taken is delayed by 3 seconds (Skill 1 is disabled). If the damage source is killed, the damage dealt by this target will be nullified.

During the first 6 seconds of the Holy Spirit's return, Skill 1 is disabled, every ranged normal attack gains a piercing effect, and all enemy units within range will be marked with Revelation of Light. Each melee normal attack increases the attack range.

When attacking an enemy with Revelation of Light, deals additional true damage equal to 18 (scales with character level) (+12% of AD) × Revelation of Light stacks.

Note
Invincible
Take no damage for the duration
Skill level123
Cooldown60s55s50s

Change history

B54 07.23 HotfixRoV Update — July 23, 2026
  • AdjustmentSacred Light Verdict

    Skill 2: Adjusted the attack-speed bonus.

    Before
    25%+25%/LV
    After
    75%+15%/LV
  • BuffSacred Light Verdict

    Skill 2: Increased HP recovery.

    Before
    100+20/LV
    After
    125+25/LV
Beta51RoV Update — Beta51
  • Buff

    Bright: Increased Skill 1 damage from 125+25/LV+0.6AD to 150+30/LV+0.7AD, its first- and second-hit bonus from 75+15/LV+0.3AD to 75+15/LV+0.35AD, and Skill 2 damage from 200+30/LV+1.0AD to 200+40/LV+1.0AD.

Beta30RoV Update — Beta30
  • Nerf

    Bright Passive true damage12+1/lv+0.1AD→12+2 every3lv+0.08AD. Ultimate18(+2/lv)+0.15AD→18(+1/lv)+0.12AD.