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Beta37

RoV Update — Beta37

Update date
5 Jul 2022
Source
รายละเอียดการอัปเดตเวอร์ชันใหม่ ↗

Summary

Overhauls Slayer objectives, adds Owlgriff, adjusts jungle-item stacks, reworks Helen, and fixes gameplay bugs.

Hero changes

HeroesHelen
  • Adjustment

    Reworked Helen: Passive changes from 25% movement and healing 4% missing HP every 0.5 seconds to decaying 70% movement and 60+5/lv+0.15 AP healing every 0.5 seconds, removing the enemy slow. Skill 1 healing 100+20/lv+0.2 AP → 100+35/lv+0.3 AP every 0.5 seconds, removing slow/damage. Ultimate changes from 4% missing-HP healing (+0.4%AP) to 200+50/lv+35%AP each second.

HeroesTachi
  • Bug fix

    Tachi: fixed excessive movement speed after unsealing.

HeroesTaara
  • Bug fix

    Taara: fixed Skill 2's damage area being too wide and not following the hero.

HeroesVolkath
  • Bug fix

    Volkath: fixed Skill 2 behaving incorrectly during Ultimate phase 2.

HeroesRyoma
  • Bug fix

    Ryoma: fixed the empowered basic attack at maximum weapon range not dealing its expected higher damage.

HeroesKriknak
  • Bug fix

    Kriknak: fixed the basic-attack damage area being too large.

HeroesYan
  • Bug fix

    Yan: fixed the Ultimate making Skill 1's damage area too large.

HeroesDextra
  • Bug fix

    Dextra: fixed Skill 1's empowered basic having abnormal range and no slow, and the Ultimate healing too little.

HeroesSinestrea
  • Bug fix

    Sinestrea: fixed Passive below 7 stacks failing to reduce revival cooldown.

HeroesQi
  • Bug fix

    Qi: fixed the aura and increased-attack effects having mismatched durations.

HeroesBright
  • Bug fix

    Bright: fixed Skill 1 failing to grant movement speed when hitting a distant hero.

HeroesWiro
  • Bug fix

    Wiro: fixed Skill 1 stunning towers after completing 3 basic attacks.

HeroesOmega
  • Bug fix

    Omega: fixed Skill 1 failing to damage Abyssal Dragon/Slayer.

HeroesZip
  • Bug fix

    Zip: fixed the Ultimate behaving incorrectly when hit by Baldum's Ultimate, and Skill 2 swallowing an ally buried by Baldum's Ultimate.

HeroesMax
  • Bug fix

    Max: fixed an abnormal healing effect.

HeroesMganga
  • Bug fix

    Mganga: fixed an abnormal healing effect.

Item changes

ItemsDevil's Handshake
  • Bug fix

    Ifrit's Claw (Devil's Handshake): fixed high attack speed causing 1 basic attack to grant 2 stacks.

Gameplay & system fixes

Gameplay & system fixesSlayer objectives
  • Adjustment

    Dark Slayer grants a Vanguard that strips tower protection. Infinite Slayer summons 2 Vanguard waves from the base into the lane nearest the caller. God Slayer summons 3 waves, grants a 40% HP shield and Holy Dragon effect dealing 5% target max HP with a cooldown, and can be released from base into the nearest selected lane.

Gameplay & system fixesOwlgriff
  • New

    Added Owlgriff replacing Spirit Sentinel: 4000 HP, 150 attack, 35 Gold/100 XP, and heals the killer for 5% max HP; no longer grants physical/magic defense.

Gameplay & system fixesJungle item stacks
  • Buff

    When an ally kills a jungle monster, nearby jungle-item holders within 10 meters also receive a stack.

Gameplay & system fixesItems, auras and super minions
  • Bug fix

    Fixed item effects persisting after death, heroes retaining damage reduction/control immunity after leaving an effect area, and super minions moving too slowly.

Gameplay & system fixesSlayer
  • Bug fix

    Fixed ranged heroes attacking Slayer outside its area without triggering HP recovery, and released Slayer sometimes failing to attack towers/base.