
Passive
Blessing
When Helen takes damage, she gains 70% movement speed for 2s, which diminishes over time. During this period, she restores 200 (+50% of MP) HP per second.
This effect can only be triggered once every 10s.

Passive
When Helen takes damage, she gains 70% movement speed for 2s, which diminishes over time. During this period, she restores 200 (+50% of MP) HP per second.
This effect can only be triggered once every 10s.

Skill 1
Mana Cost60
Helen generates a circle, increasing her own movement speed by 40% and restores 85 (+20% of MP) HP for herself and allies every 0.5s. The effect lasts 3s.
This effect only has 50% effect on non-hero units.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| HP Regen Rate | 85 | 102 | 119 | 136 | 153 | 170 |
| Cooldown | 12s | 11.6s | 11.2s | 10.8s | 10.4s | 10s |

Skill 2
Mana Cost80
Helen launches a flower spirit, which bounces between enemies and deals 250 (+50% of MP) magic damage each hit and stuns the target for 0.75s while also scattering petals, dealing the equal amount of damage to nearby targets.
The flower spirit bounces up to 6 times, no more than 2 times on the same target. The second hit on the same target only deals 25% of the initial damage and stun duration.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 250 | 300 | 350 | 400 | 450 | 500 |
| Cooldown | 10s | 9.6s | 9.2s | 8.8s | 8.4s | 8s |

3Ultimate
Mana Cost120
Helen's flooding bloom restores 120 (+60% of MP) HP to the allied hero with the lowest HP within range every 0.5s, lasting for 5s. It also grants them 300 (+30% of MP) bonus physical and magic defense.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| HP Regen | 120 | 180 | 240 |
| Armor and magic defense increased | 300 | 450 | 600 |
| Cooldown | 55s | 50s | 45s |
Helen: Passive grants 70% movement speed for 2 seconds and heals 200+50%AP each second when damaged, every 10 seconds. Skill 1 has a 9-second cooldown, grants 40% movement speed, and heals every 0.5 seconds for 80+16/lv+30%AP over 3 seconds, halved for non-heroes. Skill 2 has a 10-0.4/lv cooldown, deals 200+40/lv+40%AP with a 0.75-second stun, bounces 6 times, and can hit the same target twice with the second at 25%. Ultimate cooldown is 55-5/lv; it heals the lowest-HP hero every 0.5 seconds for 100+50/lv+50%AP over 5 seconds and grants 200+100/lv+30%AP armor and magic defense.
Helen: Fixed tower attacks not triggering the passive.
Reworked Helen: Passive changes from 25% movement and healing 4% missing HP every 0.5 seconds to decaying 70% movement and 60+5/lv+0.15 AP healing every 0.5 seconds, removing the enemy slow. Skill 1 healing 100+20/lv+0.2 AP → 100+35/lv+0.3 AP every 0.5 seconds, removing slow/damage. Ultimate changes from 4% missing-HP healing (+0.4%AP) to 200+50/lv+35%AP each second.