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Beta30

RoV Update — Beta30

Update date
17 Mar 2021
Source
ข้อมูลอัปเดตใหม่! ปลุกพลังตีป้อม ↗

Summary

Adds Ward 2.0 and updates controls, hero balance, items, and enchantments.

Hero changes

HeroesMarja
  • Adjustment

    Marja: Passive removes missing-HP bonuses; basics deal 100%AD+30%AP. Skill1/Ultimate grant Abyss Marks (3 on hero), each AP10+3/lv and move5 for8s, first6 doubled at full. Skill1 reduces Skill2 CD 1.5s/0.5s; damage450+90/lv+70%AP→400+75/lv+55%AP, CD7~5.5→6~5. Skill2 damage330+65/lv+55%AP→270+45/lv+45%AP, heal adds5% missing HP, non-hero1/3→1/2, CD5→8. Ultimate removes heal/slow, deals400+200/lv entering/exiting, move20% 2s, silence1s.

HeroesErrol
  • Adjustment

    Errol Passive special150%→130%, lock5→4m, removes self-defense loss, AS/stack12%→7~14%. Skill1 misses hero=no sweep, untargetable→control immunity, heal6% missing HP→4%+40% bonusAD (75% less non-hero). Skill2 empowers next basic, refunds Berserk per target at5, heal2%→8%+80%bonusAD (75% less), damage250~500+180%AD→200~400+150%AD. Ultimate slows20% 1s while airborne.

HeroesVolkath
  • Adjustment

    Volkath Passive 4-stack damage200~500+110%bonusAD→120~540+50%AD, shield200~500+100%AD→15% maxHP. Skill1 350~600+130%bonusAD→150~300+100%AD. Skill2 first260~360+60%bonusAD→150~275+50%AD, second400~650+110%bonusAD+16% missingHP→300~550+100%AD+12%. Ultimate reduction5~15%→15%, damage300~600+160%bonusAD→100~300+120%AD, knockback1→0.75s.

HeroesThe Flash
  • Adjustment

    The Flash Skill2: instead of final hit 2x, hits from the second gain10% each; damage125+25/lv+0.25AP→125+25/lv+0.2AP; CD6.5-0.3/lv→5.

HeroesAta
  • Adjustment

    Ata Passive basic40+0.5%maxHP→10+1%maxHP, removes damage reduction per hero. Skill1 base150+30/lv→125+15/lv, HP ratio0.055+0.005/lv→0.05+0.01/lv. Skill2 slow60%→50%, stun1→0.75s, CD11-0.6/lv→10-0.5/lv.

HeroesY'bneth
  • Adjustment

    Y'bneth Passive removes mana heal, adds HP2%/s and move60. Skill1 damage250+50/lv+0.8AD→0.75AD+4%~9%maxHP, shield8%→6%, CD6-0.5/lv→4, mana40. Skill2 240+70/lv+0.95AD (+50% multi)→1AD+5%~10%maxHP (+6% multi), CD9→10-0.4/lv, mana75. Ultimate damage40/lv+1%maxHP, shield20%maxHP→800+800/lv, CD40→50-5/lv.

HeroesCapheny
  • Adjustment

    Capheny Passive lifesteal75%→100%. Skill1 laser100+60/lv+1AD+0.05AD/lv→80+80/lv+1.12AD+0.12AD/lv, bonus cannot crit. Skill2 laser crit/stack1.5%+0.3%/lv→1.5%+0.5%/lv.

HeroesWisp
  • Nerf

    Wisp Skill1 secondary-target damage50%→40%.

HeroesBright
  • Nerf

    Bright Passive true damage12+1/lv+0.1AD→12+2 every3lv+0.08AD. Ultimate18(+2/lv)+0.15AD→18(+1/lv)+0.12AD.

HeroesAiri
  • Adjustment

    Airi Passive special basic120%AD→150%AD. Skill1 non-hero bonus60%→100%. Skill2 removes damage. Ultimate removes attack-speed bonus.

HeroesArthur
  • Buff

    Mortos (Arthur) Skill1 fixed basic-attack range; Ultimate post-cast delay reduced0.4s.

HeroesRaz
  • Adjustment

    Raz Skill1 damage480+60/lv+0.91AP→550+60/lv+1AP. Skill2 magic-defense reduction50+40/lv→50+30/lv, CD4-0.4/lv→3. Ultimate720+180/lv+1.37AP→800+200/lv+1.3AP.

HeroesLorion
  • Adjustment

    Lorion can cast Skill2/Ultimate during Skill1. Skill2 with orb on self can cast only when an enemy is in range.

HeroesAoi
  • Adjustment

    Aoi Passive fixed stacks not decreasing when Ultimate pressed/interrupted during basic. Skill1 range5→5.5m. Skill2 swing/roll speed -10%, can skill/basic sooner in air. Ultimate fixed damage window lasting too long.

Item changes

ItemsApocalypse
  • Adjustment

    Apocalypse price2190→2100, AP200→180, added move5%.

ItemsThe Aegis
  • Adjustment

    The Aegis swaps Passive with Shield of the Lost: reduces nearby enemy attack speed30%.

ItemsShield of the Lost
  • Adjustment

    Shield of the Lost armor360→300; swaps Passive to reduce attacker's AS30% and movement15% for2s.

ItemsOdin's Will
  • Adjustment

    Odin's Will armor200→225, added move5%, Passive on hit move2%→1%.

ItemsAmulet of Longevity
  • Adjustment

    Amulet of Longevity recipe Greaves of Protection + Necklace of Vitality + Magic Ring; HP2000+armor100→HP2000+CDR10%.

Gameplay & system fixes

Gameplay & system fixesWard 2.0
  • Adjustment

    Moved Ward in the Blue Buff area; a second activation expands vision toward the Dark Slayer/Abyssal Dragon pit fronts.

Gameplay & system fixesControl settings
  • Adjustment

    Added left joystick finger-follow and right-button spacing. Default camera sensitivity 20→80 (max100). Default attack mode changes from auto attack to minion/tower targeting.

Gameplay & system fixesEnchantments
  • Adjustment

    Recovery+ heal640+20/lv→660. Holy Summoner range8.5→9.5m. Forest Wanderer damage10%→8% maxHP. Visceral Boost minion/monster income penalty40%→25%. Curse of Death second hit80+8/lv+0.5bonusAD+0.3AP→6% missingHP (+1% per100bonusAD/200AP).