
Passive
Ignite
Wisp's normal attack deals damage twice. Her normal attack and Ultimate deal an additional 40 (+5/level) magic damage to targets under control effects (the additional damage cannot crit and is not applied to jungle creeps).

Passive
Wisp's normal attack deals damage twice. Her normal attack and Ultimate deal an additional 40 (+5/level) magic damage to targets under control effects (the additional damage cannot crit and is not applied to jungle creeps).

Skill 1
Mana Cost55
Wisp moves in the indicated direction and gains increased range and enhanced normal attack for 5s:
Enhanced normal attack deals AOE damage, for an additional 150 physical damage (secondary targets take 30% damage). The first enhanced normal attack leaves 6 bombs on hit, which deal (25% of AD) physical damage, reveal the target, and slow them by 30% for 1.5s.
The skill enters cooldown when the enhanced normal attack is used.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 150 | 180 | 210 | 240 | 270 | 300 |
| Cooldown | 8s | 7.6s | 7.2s | 6.8s | 6.4s | 6s |

Skill 2
Mana Cost75
Wisp launches a bomb in the indicated direction. The bomb explodes on contact with an enemy, dealing 300 (+90% of AD) physical damage and stunning them for 0.5s.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 300 | 360 | 420 | 480 | 540 | 600 |
| Cooldown | 12s | 11.2s | 10.4s | 9.6s | 8.8s | 8s |

3Ultimate
Mana Cost100
Wisp attacks the indicated area 6 times, each dealing 120 (+25% of AD) physical damage (can trigger normal attack effects and deal 150% critical damage). If Wisp remains where she is after casting this skill, subsequent ultimate skill damage increases by 20%.
Using skills or moving will not interrupt channeling.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| Base Damage | 120 | 180 | 240 |
| Cooldown | 40s | 35s | 30s |
Wisp Skill1 secondary-target damage50%→40%.