Skills

Passive

Don't Test Me

  • Movement Speed

When Bonnie's Electromagnetic Blast effect hits the enemy, she will get Acceleration.

Skill 1

Bonnie Attack

  • Magic
  • Manifest

Cooldown1sMana Cost40

Bonnie throws the yellow rabbit to the designated position, causing 250 (+50% of MP) magic damage to nearby enemies, the yellow rabbit will stay on the ground for a while, and the attached electromagnetic field will gain the vision of surrounding enemy heroes. When all of Bonnie's damage covers the yellow rabbit, it will trigger Electromagnetic Explosion.

Electromagnetic Explosion Effect: Deal 375 (+70% of MP) magic damage to surrounding enemies.

Note
Reveal
Reveals the hero's exact location
Skill level123456
Base Damage250300350400450500
Explosion Damage375450525600675750
Charge CD98.68.27.87.47
  • Explosion Damage: Shown in RoV as “Cooldown”.
  • Charge CD: Shown in RoV as “Charge Time”.

Skill 2

Mesmerize

  • Magic
  • Immobilization

Mana Cost60

Veera mesmerizes a target, dealing 100 (+20% of MP) magic damage (double for non-Heroes), a 1.5 seconds stun and a 0 reduction in Magic Defense.

If non-Heroes are killed by Mesmerize or die while Stunned by Mesmerize, Hell Bat Cooldown is immediately Refreshed.

Note
Immobilize
Unable to move for the duration
Skill level123456
Base Damage100120140160180200
Cooldown10s9.6s9.2s8.8s8.4s8s

3Ultimate

Allan's Roar

  • Control
  • Area DMG

Mana Cost100

Bonnie's purple rabbit lands in a target location, pulling in nearby enemies within 2 seconds and dealing 280 (+60% magic power) magic damage. Then, it explodes, dealing 450 (+100% of MP) magic damage and stunning nearby enemies for 1.5 seconds.

Note
Cling
Continuously moves towards the target location while still being able to move and attack normally.
Skill level123
Base Damage280400520
Explosion DMG450625800
Cooldown45s40s35s
  • Explosion DMG: Shown in RoV as “Cooldown”.
  • Cooldown: Shown in RoV as “CD”.

Change history