← All updatesBeta54
RoV Update — Beta54
- Update date
- 7 Jul 2026
01
Summary
Beta54 adds Tamyn; updates the battlefield, jungle, Active items, Punish, Frostbite, support items, controls, and draft systems; adjusts 11 hero groups; and fixes gameplay bugs.
02
Hero changes
HeroesTamynNew
Added Tamyn, a fighter recommended for the jungle or off lane.
NewShadow Devourer
Passive: Picking up a spear empowers up to 2 basic attacks within 4 seconds and grants 20-40 movement speed for 4 seconds, reaching the cap after 2 seconds. Empowered attacks deal 200(+14/lv)(+0.3 bonus AD) physical damage that cannot crit and reduce all skill cooldowns by 1 second. Spear pickup heals 100(+7/lv)(2% bonus HP), doubled on an empowered hit. Casting a skill grants 2% movement speed for 5 seconds, up to 3 stacks, and this bonus increases skill and empowered-attack damage. A disappeared spear restores automatically after 5 seconds.
NewThrust of Judgment
Skill 1: Throws a spear for 350(+70/lv)(+1.4 bonus AD) physical damage and leaves it behind the enemy for 10 seconds. If it kills the target, the spear continues flying and deals 50% bonus damage to a new target.
NewSpear Strike
Skill 2: Summons a spear for 10 seconds, dealing 300(+60/lv)(+1.2 bonus AD) physical damage and slowing nearby enemies for 2 seconds.
NewScorching Light
Ultimate: Recalls the nearest spear, dealing 150(+150/lv)(+0.85 bonus AD) physical damage. Each skill level adds 1 use, up to 4 uses.
HeroesOmega
HeroesFlowbornNerfStellar Flare
Skill 2: Reduced base damage.
- Before
- 275+55/lv+0.55ap
- After
- 240+48/lv+0.5ap
NerfArcane Arts
Ultimate: Reduced base damage.
- Before
- 600+300/lv+1.2ap
- After
- 560+280/lv+1.1ap
NerfArcane Arts
Ultimate: Reduced first-hit damage.
- Before
- 280+140/lv+0.55ap
- After
- 230+115/lv+0.45ap
HeroesIgnis
HeroesFlowborn
HeroesMaloch
HeroesJinnaNerfComet
Passive: Reduced base damage.
- Before
- 280+20/lv+0.7ap
- After
- 250+18/lv+0.6ap
NerfForce Orbs
Skill 1: Reduced base damage.
- Before
- 300+60/lv+0.5ap
- After
- 280+56/lv+0.45ap
NerfExuberance
Ultimate: Reduced the base damage-reduction effect.
- Before
- 25%
- After
- 15%
HeroesLindis
HeroesLu Bu
HeroesTeeMeeBuffPooty Poots
Skill 1: Reduced cooldown.
- Before
- 6
- After
- 5
AdjustmentPooty Poots
Skill 1: Increased overall base damage.
- Before
- 326+100/LV +0.84AP
- After
- 400+80/LV+0.9AP
AdjustmentPooty Poots
Skill 1: Adjusted maximum damage.
- Before
- 700+200/LV +1.8AP
- After
- 800+160/LV +1.8AP
HeroesZuka
HeroesValhein
HeroesRouie
HeroesBonnie
HeroesMing
HeroesWiro
HeroesIggy
HeroesDolia
HeroesAllain
HeroesAmily03
Gameplay & system fixes
Gameplay & system fixesSpirit Elf jungle protection
New
Added Spirit Elf protection around both red and blue buff areas for the first 4 minutes. When an enemy invades, the Spirit Flower disappears and the Spirit Elf follows the invader, reducing the invader's damage dealt by 10%. The system resets when the enemy leaves and ends after 4 minutes.
Gameplay & system fixesSentry Hawk and Vision Sprite
Adjustment
Removed the Claw Crab from the mid-lane and off-lane locations and added Sentry Hawk at the former off-lane Claw Crab location. During the first 4 minutes, defeating Sentry Hawk sends a faster Vision Sprite in a straight line into the enemy jungle, revealing its route.
Gameplay & system fixesSentry Hawk
New
Set off-lane Sentry Hawk stats to a 30-second first spawn, 60-second respawn, 2500 HP, 600 armor, 0 magic defense, 45 starting gold, and 50 starting experience.
Gameplay & system fixesMid-lane melee minion
Gameplay & system fixesMid-lane ranged minion
Gameplay & system fixesEnhanced buff sharing
New
After minute 10, Sage Golem and Might Golem respawn as enhanced versions while retaining their remaining HP percentage. Defeating one grants Essence that follows the killer and gives the same buff to the nearest approaching teammate. If the holder is killed first, the shared-buff effect is lost.
Gameplay & system fixesActive-item controls
Gameplay & system fixesPunish
Adjustment
Changed Punish to a charge system: 10-second cooldown, true damage and a 1-second stun against jungle or lane minions, 45-second recharge time, and up to 2 charges.
Gameplay & system fixesFrostbite
Adjustment
Adjusted Frostbite: 10-second cooldown, true damage and a 1-second stun against jungle or lane minions; Monsters' Bane/Loki's Curse deal 300+20/Lv magic damage to heroes; Gnoll Cleaver/Leviathan deal 185+15/Lv true damage; Mr. Stabby/Soulreaver/Stormy Bow/Firestorm Bow deal 400+30/Lv physical damage and steal 30% movement speed for 2 seconds. Recharge time is 45 seconds with up to 2 charges.
Gameplay & system fixesTier 2 support items
New
Tier 2 support items gain Up-and-Coming: if no one receives a lane minion's gold, 50% drops on the ground, up to 450 can be stored, and 1 coin can be absorbed globally on a 15-second cooldown.
Gameplay & system fixesTier 3 support items
New
Tier 3 support items gain Up-and-Coming: if no one receives a lane minion's gold, 50% drops on the ground, up to 600 can be stored, and 1 coin can be absorbed globally on a 10-second cooldown. Collecting 600 unlocks Resonance for one use per game.
Gameplay & system fixesResonance
Gameplay & system fixesBasic-attack controls
Gameplay & system fixesMoving attack targeting
Adjustment
With Attack enemies while moving enabled, attacks while moving no longer turn the hero around unnecessarily. Attack frequency still depends on attack speed, and the option remains under Settings > Controls > Attack enemies while moving.
Gameplay & system fixesPrecise basic attack
Gameplay & system fixesDraft lane assignment
Gameplay & system fixesDraft ban system