Skills

Passive

Pocket Glaive

  • Special
  • Movement Speed

Valhein's every 3rd normal attack becomes a bullet that deals an effect. Casting this grants 1 stack of a mark that increases movement speed by 5% for 3 seconds each stack and can stack up to 4 times. He enters Hunter mode at 4 stacks, where his normal attacks are enhanced for 3 seconds and can be refreshed. Valhein deals 50% less damage to wildlings, but it increases according to level (0% at max level).

Red bullet: deals physical AOE damage.

Blue bullet: reduces all skills' cooldowns by 1 second.

Yellow bullet: stuns the target for 0.25 seconds.

Skill 1

Bloody Hunt

  • Physical
  • Area DMG

Mana Cost50

Valhein throws a red glaive, dealing 300 (+145% of AD) (+0% of MP) magic damage to the target and enemies nearby. Grants 1 stack of the Hunter buff.

Skill level123456
Base Damage300360420480540600
Cooldown7s6.7s6.4s6.1s5.8s5.5s

Skill 2

Curse of Death

  • Physical
  • Daze

Mana Cost70

Valhein fires a yellow bullet, dealing 180 (+70% of AD) physical damage to the target and stuns them for 0.5s. Gaining 1 stack of Mark.

Skill level123456
Base Damage180216252288324360
Cooldown10s9.6s9.2s8.8s8.4s8s

3Ultimate

Bullet Storm

  • Physical
  • Area DMG

Mana Cost100

Valhein fires six silver bullets at once. Each bullet deals 100 (+120% of AD) (+0% of MP) magic damage to an enemy. If a target is hit by multiple bullets, additional bullets deal 40% damage. Each hit grants 1 stack of the Hunter buff, and increases attack speed by 8% (up to 48%) for 3 seconds.

Skill level123
Base Damage100150200
Cooldown40s35s30s

Change history

Beta54RoV Update — Beta54
  • BuffPocket Glaive

    Passive: Increased red-glaive bonus damage.

    Before
    80+16 xLv.ฮีโร่ +0.3Ad
    After
    100+20 xLv.ฮีโร่+0.37Ad
  • BuffPocket Glaive

    Passive: Increased blue-glaive bonus damage.

    Before
    40+8 xLv.ฮีโร่+0.15Ad
    After
    50+10 xLv.ฮีโร่+0.185Ad
Beta41RoV Update — Beta41
  • Adjustment

    Valhein: Passive movement 7.5% lasts 2.5 → 3 seconds; at 4 buffs enters a 3-second hunt state. Red glaive 160+30/lv+70%AP → 100+35/lv+35%AD and blue glaive 80+15/lv+55%AP → 50+18/lv+25%AD, both physical; fixed yellow stun at 0.75 seconds. Jungle damage is reduced 50%, scaling to 0%. Skill 1 AD 135% → 145%, AP 100% → 0%; Skill 2 AP 60% → 0%, stun 1s → 0.75s. Ultimate grants 4 buffs; damage 200+50*(lv-1) → 100+50*(lv-1), AD 100% → 120%, AP 100% → 0%, repeat shots 40% → 20%; listed skills become physical.