← All updates

Beta51

RoV Update — Beta51

Update date
22 Oct 2025
Source
อัปเดตใหม่ Light vs Shadow ↗

Summary

Beta51 updates Owlgriff and the portal, adjusts seven items, adds Edras, balances eight heroes, introduces Amphisurge, and fixes gameplay bugs.

Hero changes

HeroesEdras
  • New

    Added Edras with Human, Demolisher, and Berserker modes. Human gains 10 XP when a basic attack or Skill 2 hits a hero and converts each 1% bonus attack speed into 0.15% pierce or each 1.5 attack into 0.1% attack speed; Demolisher's enhanced basic deals +50% damage and hits reduce all cooldowns by 1 second, Skill 2 fires up to 4 waves, and Skill 3 fires 3 waves with later hits at 30%, reaches full charge after 1 second, and refunds 40% cooldown if interrupted; Berserker's shadow deals 80-200 damage and grants 30 movement speed, Skill 1 heals every 0.5 seconds, charging over 1 second grants attack speed for 3 seconds and movement speed decays over 2 seconds, basics reduce cooldown by 1 second, and Skill 3 knocks up for 0.75 seconds.

HeroesAzzen'Ka
  • Adjustment

    Azzen'Ka: Passive marks last 7 seconds; at 3 stacks they petrify for 0.75 seconds, reduced to 0.5 seconds on repeats. Skill 1 creates an 8-second blocking hourglass and knocks up for 1 second; Azzen'Ka can enter it for 3 seconds of invulnerability, and its end deals damage and slows for 3 seconds, with 2x center damage. Skill 2 bounces 5-7 times at levels 3 and 5, can hit each target twice, can target the hourglass, and attaches for 3 seconds if no next target exists. The Ultimate pushes before creating its damaging slow field.

HeroesSlimz
  • Buff

    Slimz: Increased the passive's empowered basic-attack damage from 50+10/LV+1.0AD to 160+10/LV+1.0AD and changed Skill 2 cooldown from 8 to 8-0.3/LV.

HeroesY'bneth
  • Adjustment

    Y'bneth: Increased Ultimate base damage from 20+20/LV+0.5% max HP to 50+25/LV+1% max HP and reduced the number of stuns from 10 to 8.

HeroesBaldum
  • Buff

    Baldum: Reduced Ultimate cooldown from 70-5/LV to 60-5/LV.

HeroesBright
  • Buff

    Bright: Increased Skill 1 damage from 125+25/LV+0.6AD to 150+30/LV+0.7AD, its first- and second-hit bonus from 75+15/LV+0.3AD to 75+15/LV+0.35AD, and Skill 2 damage from 200+30/LV+1.0AD to 200+40/LV+1.0AD.

HeroesYena
  • Buff

    Yena: Increased damage reduction in combined-blades stance from 40% to 45% and passive shield scaling from 200+100/LV+1.0AD to 200+100/LV+1.4AD.

HeroesIggy
  • Buff

    Iggy: Increased Skill 1 base damage from 225+55/LV+0.4AP to 260+52/LV+0.56AP and bonus damage from 112+27/LV+0.2AP to 130+26/LV+0.28AP.

  • Bug fix

    Iggy: Fixed abnormal camera behavior during consecutive Ultimate uses.

HeroesGildur
  • Adjustment

    Gildur: Changed the role from tank/support to mage/warrior, increased basic-attack range from 3000 to 5000, and reduced passive knockback from 1 to 0.75 seconds. Skill 2 damage changed from 500+90/LV+0.75AP to 450+90/LV+0.45AP, stun from 1.2 to 1 second, and it now creates a 4-second field dealing 30+6/LV+0.05AP every 0.5 seconds.

HeroesZip
  • Bug fix

    Zip: Fixed allied targets swallowed by Skill 2 remaining controllable.

HeroesDextra
  • Bug fix

    Dextra: Fixed abnormally high Ultimate healing.

HeroesLiliana
  • Bug fix

    Liliana: Fixed the fox-form effect remaining after returning to human form in brush and being visible to enemies without vision.

HeroesIshar
  • Bug fix

    Ishar: Fixed Furball not following after recall.

  • Bug fix

    Ishar: Fixed Furball remaining stuck when Ishar dies.

  • Bug fix

    Ishar: Fixed Skill 1 not correctly locking its next target after attacking Treasure Dragon.

HeroesRoxie
  • Bug fix

    Roxie: Fixed Skill 1 being visible to enemies when used in brush.

Item changes

ItemsDeath Sickle
  • Adjustment

    Death Sickle: Costs 2000, builds from Chain Hammer + Dagger + Ring of Vitality, and grants +75 ATK, +15% attack speed, and +500 HP. The Insatiable prevents lethal damage with 0.75 seconds of invulnerability and 25% attack and movement speed; after 4 minutes of ownership the duration becomes 1.5 seconds; cooldown 120 seconds.

ItemsMuramasa
  • Adjustment

    Muramasa: Costs 2020, builds from Astral Spear + Magic Ring + Ring of Vitality, grants +80 ATK, +10% cooldown reduction, and +500 HP, and Stab grants +35% armor pierce.

ItemsFenrir's Tooth
  • Buff

    Fenrir's Tooth: Reduced the price from 2990 to 2800 and grants +180 ATK and +5% cooldown reduction, with Shattered Legion retained.

ItemsUriel's Brand
  • Buff

    Uriel's Brand: Reduced the price from 2020 to 2000 and grants +80 ATK, +25% attack speed, and +200 magic defense; Magic Guardian and Radical are unchanged.

ItemsGaia's Standard
  • Buff

    Gaia's Standard: Grants +200 magic defense and +1200 HP. Restore heals 5% max HP over 2 seconds after taking damage with a 10-second cooldown. Added Bloodline: every 10% missing HP increases healing by 5%.

ItemsAmulet of Longevity
  • Adjustment

    Amulet of Longevity: Increased the price from 1980 to 2190, builds from Greaves of Protection + Light Armor + Gladiator's Gauntlets, and grants +150 DEF, +100 magic defense, and +1500 HP. Longevity heals 1% max HP every 2 seconds, becoming 4% after 3 seconds without enemy hero or tower damage.

ItemsHercules’ Madness
  • Buff

    Hercules' Madness: Reduced the price from 2080 to 2000, grants +80 ATK and +240 DEF, and leaves Berserk unchanged.

Gameplay & system fixes

Gameplay & system fixesOwlgriff and portal
  • Adjustment

    Owlgriff: First spawns at 60 seconds with 3500 HP, 160 ATK, 160 MATK, 200 DEF, 200 M.DEF, 35 base gold, 55 base EXP, and 50 shared bonus gold. The portal now activates when Owlgriff is defeated instead of at minute 2 and still disappears at minute 8.

Gameplay & system fixesAmphisurge
  • New

    Added the seasonal Amphisurge skill to 5V5 and ranked modes. At base it summons a surfboard that accelerates for 10 seconds with a 45-second cooldown. Colliding with an enemy hero deals damage and slightly knocks them; using another skill stops surfing and sends the board forward with the same collision effect.