
passive
Midas Touch
Every 4th normal attack of Gildur's knocks back the target in front of him for 0.75s and deals (150%of AD + 100%of MP) magic damage. When he uses his skill, he gains a shield that absorbs 160 (+30%of MP) damage and lasts for 3s.

Heroes · gildur
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passive
Every 4th normal attack of Gildur's knocks back the target in front of him for 0.75s and deals (150%of AD + 100%of MP) magic damage. When he uses his skill, he gains a shield that absorbs 160 (+30%of MP) damage and lasts for 3s.

skill 1
Gildur charges forward, dealing 90 (+45%of AD) (+45%of MP) magic damage to the target. His next normal attack is replaced by his passive-enhanced attack.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 90 | 100 | 110 | 120 | 130 | 140 |
| Cooldown | 10s | 9s | 8s | 7s | 6s | 5s |

skill 2
Gildur launches a projectile that explodes when it hits an enemy or reaches the furthest point, dealing 380 (+55%of MP) magic damage and stunning enemies for 0.75s. When the projectile exploded, it leaves a zone that lasts for 4s and deals 30 (+5%of MP) magic damage to enemies in range every 0.5s.
| Skill level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| Base Damage | 380 | 456 | 532 | 608 | 684 | 760 |
| Continuous Damage | 30 | 36 | 42 | 48 | 54 | 60 |
| Cooldown time | 10s | 9.6s | 9.2s | 8.8s | 8.4s | 8s |

ultimate
Gildur summons a circle, dealing 100 (+45%of MP) magic damage to enemies within range every 0.5s, slowing them by 20% for 1s and stunning them for 0.56s. This skill requires continuous channelling and has a max duration of 3.3s. Moving or using skills after 1s of casting will interrupt the channelling.
| Skill level | 1 | 2 | 3 |
|---|---|---|---|
| Base Damage | 100 | 130 | 160 |
| Cooldown | 42s | 35s | 28s |
Fixed an issue that prevented Gildur from being selected under Support on the hero-selection screen.