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Beta33

RoV Update — Beta33: Battlefield 4.0

Update date
26 Sep 2021
Source
รายละเอียดการอัปเดต "รุ่งอรุณแห่งการกำเนิดใหม่" ↗

Summary

Overhauls the battlefield and objectives, adds night/comeback rules, adjusts jungle income, and balances four heroes.

Hero changes

HeroesAoi
  • Nerf

    Aoi Passive bonus basic 120~260+0.5 Bonus AD → 60~200+0.45 Bonus AD and fixed excessive range on moving targets. Skill 1 monster bonus 40% → 50%. Ultimate second hit 600~1000+12% missing HP (+1% per 50 Bonus AD) → 600~1000+1.5AD.

HeroesIlumia
  • Nerf

    Ilumia Skill 1 cooldown 3 → 4 seconds; Skill 2 knockback is reduced by control resistance.

HeroesMarja
  • Nerf

    Marja Skill 1 damage 450+75/lv+0.6AP → 400+65/lv+0.55AP; slow 3 → 2 seconds.

HeroesTachi
  • Adjustment

    Tachi adjusted Passive mark application. Skill 1 physical damage 300+60/lv+0.75AD → 275+55/lv+0.9AD; true damage 550+110/lv+1.37AD → 425+65/lv+2.0AD.

Gameplay & system fixes

Gameplay & system fixesSpirit Sentinel and lane geography
  • Adjustment

    Spirit Sentinel: spawn/respawn 110/120 → 70/120 seconds, no respawn after minute 8; uses monster instead of boss Gold distribution; after 1.5 seconds heals and grants bonus Gold to nearby units; Gold 27 → 40; removed Cruise Eagle from Dark Slayer river. Adjusted tower/brush positions in Abyssal Dragon and Dark Slayer lanes.

Gameplay & system fixesAbyssal and Holy Dragon
  • New

    Abyssal Dragon spawns minute 2 and respawns every 3 minutes. Holy Dragon spawns minute 8, every 3 minutes, stopping when God Slayer appears at minute 15. Abyssal buff adds 30% damage to minions/monsters for 90 seconds. Holy also deals 3% hero max-HP magic damage (+1% per 200 AD or 400 AP) for 90 seconds, 3-second cooldown.

Gameplay & system fixesDark, Infinite and God Slayer
  • New

    Dark Slayer spawns minute 2, every 3 minutes, granting 90 seconds of bonus tower damage. Infinite Slayer spawns minute 8, every 3 minutes, granting defenses/HP regeneration for 90 seconds and can be summoned to push. God Slayer spawns minute 15, every 4 minutes, granting stronger defenses/regeneration for 90 seconds and replacing the next mid wave.

Gameplay & system fixesDay/night battlefield
  • New

    When God Slayer spawns at minute 15, the battlefield enters night and both teams' lane minions become stronger.

Gameplay & system fixesComeback rewards
  • New

    The disadvantaged team gains an increased reward for ending an opponent's kill streak, scaled by the game-state deficit.

Gameplay & system fixesHunter's Knife income
  • Nerf

    Hunter's Knife Modest: nearby allies receive full Gold/XP from minions/monsters while the holder receives 40%; expires after minute 5.