← All updatesBeta31
RoV Update — Beta31
- Update date
- 27 Apr 2021
01
Summary
Updates challenger skills/enchantments, items and combat systems, with extensive hero balance changes and fixes.
02
Hero changes
HeroesSkudAdjustment
Skud: HP 3563→3865 (+345.5→356.5/lv), AD 171→160 (+13.2→12/lv), armor/lv 26.4→22.5, range 3→2.5m. Passive adds 60-200+2% HP+25%AP magic and +10% HP. Skill 1 200-400+80% bonus AD, +20-40% AS, amplifies Passive/Skill2 50% for 5s, CD 8s, range 5.5→5m. Skill2 300-800+8%HP+100%AP, slow 30-60% 2s, basics reduce CD 50%. Ultimate 400-800+120%AD, 0.8s control-immune charge, heals 4%-8% HP from minions during 40~30s CD.
HeroesStuart
HeroesAnnetteAdjustment
Annette: Passive every 20s (+15% move while inactive), basic hits reduce 1s; trigger HP <70%/3m/275+25lv+0.3AP → <85%/4m/225+20lv+0.6AP, max 2 heroes. Skill1 center reduces 1s up to 4, damage 2%→1% HP. Skill2 shield 300~600+0.5AP→750~1500+1AP. Ultimate recast after 2s, refunds 30% CD if unused, speeds Passive 5x, removes CC; move/AS 40%/30-50%→move20%+shield50-100; cast 6→4.5m, radius3.5→4.25m, duration2.5→2s, 1→0.75s, damage400~800+0.5AP→300~600+0.5AP.
HeroesQiAdjustment
Qi: +0.066s pre-cast, basic range -0.5m, max 4 basic stacks, improved skill targeting. Passive 0.4AD→30+5/lv+0.25AD, heal120+30/lv→100+25/lv, shield50+10/lv→30+5/lv. Skill1 speed17→15m/s, damage240-490+0.85AD→300-675+0.55AD. Skill2 final hit slows50% 1s; damage90-180+0.4AD→120-270+0.25AD; shield reduction20+8/lv→15+5/lv. Ultimate follow-up after 3s on hit/immediate on wall; collision with another hero knocks 0.5s; first damage240-480+0.6AD→300-600+0.45AD, wall80-160+0.2AD→100-200+0.1AD, second160-320+0.4AD→200-400+0.25AD.
HeroesDirak
HeroesTulen
HeroesWiro
HeroesRoxie
HeroesVeera
HeroesAiri
HeroesMoren
HeroesChaugnar
HeroesLorion
HeroesNakroth
HeroesPaine
HeroesVeres
HeroesMurad
HeroesHayate
HeroesLauriel
HeroesZill
HeroesSinestrea
HeroesKriknak
HeroesSlimz
HeroesFlorentino
HeroesZanis
HeroesTaara
HeroesIshar
HeroesKrizzix
HeroesLumburr04
Gameplay & system fixes
Gameplay & system fixesChallenger skills and enchantment
Adjustment
Dazed: stun 0.75s, slow 20%, reduce armor 28+(2×level) and magic defense 14+(1×level) for 2.5s. Roar: 25% resistance, +10% attack, heal 2% HP/s for 6s. Disturb disables enemy tower 4s +0.5 per 3 levels or protects allied tower/fires 2 shots for 4s. Explosive Shield at 4 stacks deals 2% max-HP magic damage within 4m, heals 7% +3% per hero, 10s cooldown.
Gameplay & system fixesTower damage
Gameplay & system fixesSkill pre-casting
Gameplay & system fixesHero energy regeneration
Adjustment
Hayate, Paine, Raz, Florentino and Iggy: energy regeneration changes from continuously timed ticks to starting its timer only when energy is not full.